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Daisy vs Joker

Daisy
vs
Joker

Compare SSBU Fighter Stats

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Daisy

Joker

Daisy ssbu flair
Joker ssbu flair
Bottom Fighter
Top Fighter
Weight (Units)64/89 (89 units)52/89 (93 units)
Walk Speed64/89 (0.924)43/89 (1.120)
Run Speed60/89 (1.595)18/89 (2.060)
Dash Speed57/89 (1.826)45/89 (1.900)
Air Speed48/89 (1.029)37/89 (1.100)
Shield Grab (F)1/89 (Frame 10)1/89 (Frame 10)
OoS 1
Frame 7
Up B
Frame 8
Uair
OoS 2
Frame 8
Nair
Frame 10
Fair/Bair/Up Smash/Grab
OoS 3
Frame 9
Bair
Frame 15
Nair
Fall Speed87/89 (1.190)39/89 (1.630)
Fast Fall Speed87/89 (1.904)4/89 (3.097)
Gravity81/89 (0.070)11/89 (0.127)
Air Acceleration2/89 (0.120)31/89 (0.080)
Jumps22
Short Hop65/89 (14.500)69/89 (14.200)
Full Jump66/89 (30.030)45/89 (32.500)
Air Jump62/89 (30.030)36/89 (34.000)
SpecialNoneTether, Wall Jump
Strengths
• Can float in the air, which can also be shorthopped and combined with aerials
• Very powerful aerial attacks, which are not weakened by the 0.85x multiplier when floating
• Good projectile with her turnips (Down B)
• Extreme combo potential
• Very good at edgeguarding
• Has a counter

• Very low lag on most attacks
• Several good combo starters (Forward Aerial, Back Aerial, Down Aerial, Grab)
• Super armor on down B, which doubles as a quick counter with Arsene
• Good recovery
• Two projectiles (neutral and side B)
• Extremely powerful with Arsene
Weaknesses
• Rather slow ground movement
• Poor vertical distance in her recovery
• Struggles when landing

• Struggles to KO without Arsene
• Recovery is exploitable when Arsene is out (Lack of hitbox)
• Lack of good Out of Shield options.
Data pulled from Game8, UltimateFrameData, and SmashWiki
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