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Daisy vs Mario

Daisy
vs
Mario

Compare SSBU Fighter Stats

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Daisy

Mario

Daisy ssbu flair
Mario ssbu flair
Bottom Fighter
Top Fighter
Weight (Units)64/89 (89 units)33/89 (98 units)
Walk Speed64/89 (0.924)35/89 (1.155)
Run Speed60/89 (1.595)37/89 (1.760)
Dash Speed57/89 (1.826)37/89 (1.936)
Air Speed48/89 (1.029)14/89 (1.208)
Shield Grab (F)1/89 (Frame 10)1/89 (Frame 10)
OoS 1
Frame 7
Up B
Frame 3
Up B
OoS 2
Frame 8
Nair
Frame 6
Nair
OoS 3
Frame 9
Bair
Frame 7
Uair
Fall Speed87/89 (1.190)58/89 (1.500)
Fast Fall Speed87/89 (1.904)57/89 (2.400)
Gravity81/89 (0.070)54/89 (0.087)
Air Acceleration2/89 (0.120)31/89 (0.080)
Jumps22
Short Hop65/89 (14.500)16/89 (17.540)
Full Jump66/89 (30.030)16/89 (36.330)
Air Jump62/89 (30.030)22/89 (36.330)
SpecialNoneWall Jump
Strengths
• Can float in the air, which can also be shorthopped and combined with aerials
• Very powerful aerial attacks, which are not weakened by the 0.85x multiplier when floating
• Good projectile with her turnips (Down B)
• Extreme combo potential
• Very good at edgeguarding
• Has a counter

• Good frame data with many quick moves
• Can land combos that deal tons of damage or deplete enemy stocks
• Can reflect projectiles with his Side Special (→ + B)
• Has a good projectile in his Neutral Special (B)
• Neutral Aerial (A while midair) is both fast, and has a long lasting hit box that is great for interrupting combos
Weaknesses
• Rather slow ground movement
• Poor vertical distance in her recovery
• Struggles when landing

• Rather poor range
• Doesn't have good tools for poking from the front
• Somewhat mediocre recovery (can be edgeguarded if caution is exerted)
Data pulled from Game8, UltimateFrameData, and SmashWiki
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