Daisy | Meta Knight | |
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Bottom Fighter Top Fighter | ||
Weight (Units) | 64/89 (89 units) | 77/89 (80 units) |
Walk Speed | 64/89 (0.924) | 24/89 (1.239) |
Run Speed | 60/89 (1.595) | 16/89 (2.090) |
Dash Speed | 57/89 (1.826) | 11/89 (2.211) |
Air Speed | 48/89 (1.029) | 47/89 (1.040) |
Shield Grab (F) | 1/89 (Frame 10) | 36/89 (Frame 11) |
OoS 1 | Frame 7 Up B | Frame 7 Dair |
OoS 2 | Frame 8 Nair | Frame 8 Up B/Up Smash |
OoS 3 | Frame 9 Bair | Frame 9 Nair/Uair |
Fall Speed | 87/89 (1.190) | 32/89 (1.660) |
Fast Fall Speed | 87/89 (1.904) | 33/89 (2.656) |
Gravity | 81/89 (0.070) | 23/89 (0.110) |
Air Acceleration | 2/89 (0.120) | 43/89 (0.075) |
Jumps | 2 | 6 |
Short Hop | 65/89 (14.500) | 72/89 (13.920) |
Full Jump | 66/89 (30.030) | 51/89 (32.000) |
Air Jump | 62/89 (30.030) | 88/89 (20.914) |
Special | None | None |
Strengths | • Can float in the air, which can also be shorthopped and combined with aerials • Very powerful aerial attacks, which are not weakened by the 0.85x multiplier when floating • Good projectile with her turnips (Down B) • Extreme combo potential • Very good at edgeguarding • Has a counter | • Moveset contains many good combo starters • Small hurtbox makes it hard to hit him • Multiple jumps and powerful recovery allow him to recover easily • Great at edgeguarding • Very good at recovering from disadvantage (Down B is useful for this) • High air speed |
Weaknesses | • Rather slow ground movement • Poor vertical distance in her recovery • Struggles when landing | • Struggles to take stocks when combos don't land • Poor range despite having a sword • Can struggle against characters with projectiles |