Daisy | Mii Swordfighter | |
![]() | ![]() | |
Bottom Fighter Top Fighter | ||
Weight (Units) | 64/89 (89 units) | 31/89 (100 units) |
Walk Speed | 64/89 (0.924) | 51/89 (1.070) |
Run Speed | 60/89 (1.595) | 65/89 (1.580) |
Dash Speed | 57/89 (1.826) | 76/89 (1.740) |
Air Speed | 48/89 (1.029) | 20/89 (1.170) |
Shield Grab (F) | 1/89 (Frame 10) | 1/89 (Frame 10) |
OoS 1 | Frame 7 Up B | Frame 8 Up B (#3) |
OoS 2 | Frame 8 Nair | Frame 10 Grab |
OoS 3 | Frame 9 Bair | Frame 11 Up Smash |
Fall Speed | 87/89 (1.190) | 53/89 (1.550) |
Fast Fall Speed | 87/89 (1.904) | 51/89 (2.480) |
Gravity | 81/89 (0.070) | 32/89 (0.106) |
Air Acceleration | 2/89 (0.120) | 58/89 (0.060) |
Jumps | 2 | 2 |
Short Hop | 65/89 (14.500) | 82/89 (12.300) |
Full Jump | 66/89 (30.030) | 75/89 (28.300) |
Air Jump | 62/89 (30.030) | 74/89 (28.300) |
Special | None | None |
Strengths | • Can float in the air, which can also be shorthopped and combined with aerials • Very powerful aerial attacks, which are not weakened by the 0.85x multiplier when floating • Good projectile with her turnips (Down B) • Extreme combo potential • Very good at edgeguarding • Has a counter | • Decent range • Versatile special options • Access to good projectiles (Gale Strike / Chakram) |
Weaknesses | • Rather slow ground movement • Poor vertical distance in her recovery • Struggles when landing | • Poor frame data • Lackluster mobility • Mostly poor recovery options |