Daisy | Mr. Game & Watch | |
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Bottom Fighter Top Fighter | ||
Weight (Units) | 64/89 (89 units) | 86/89 (75 units) |
Walk Speed | 64/89 (0.924) | 33/89 (1.180) |
Run Speed | 60/89 (1.595) | 47/89 (1.679) |
Dash Speed | 57/89 (1.826) | 29/89 (1.980) |
Air Speed | 48/89 (1.029) | 19/89 (1.176) |
Shield Grab (F) | 1/89 (Frame 10) | 1/89 (Frame 10) |
OoS 1 | Frame 7 Up B | Frame 3 Up B |
OoS 2 | Frame 8 Nair | Frame 5 Down B (Air) |
OoS 3 | Frame 9 Bair | Frame 10 Nair/Grab |
Fall Speed | 87/89 (1.190) | 84/89 (1.240) |
Fast Fall Speed | 87/89 (1.904) | 84/89 (1.984) |
Gravity | 81/89 (0.070) | 68/89 (0.080) |
Air Acceleration | 2/89 (0.120) | 9/89 (0.100) |
Jumps | 2 | 2 |
Short Hop | 65/89 (14.500) | 76/89 (13.260) |
Full Jump | 66/89 (30.030) | 77/89 (27.510) |
Air Jump | 62/89 (30.030) | 79/89 (27.510) |
Special | None | None |
Strengths | • Can float in the air, which can also be shorthopped and combined with aerials • Very powerful aerial attacks, which are not weakened by the 0.85x multiplier when floating • Good projectile with her turnips (Down B) • Extreme combo potential • Very good at edgeguarding • Has a counter | • Aerial attacks are all powerful and have long lasting hitboxes • Rather small hurtbox allows him to dodge many attacks • Chef (Neutral B) is good for ledge trapping • Crouching allows him to dodge many attacks, and up special gives him invinsibility frames • Very powerful recovery (Up B) which also works as an amazing out of shield option • Good at edgeguarding thanks to F-air and B-air |
Weaknesses | • Rather slow ground movement • Poor vertical distance in her recovery • Struggles when landing | • Light, and gets KO'ed early • Poor range • Low damage output on most moves Often struggles to approach |