Daisy | Ness | |
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Bottom Fighter Top Fighter | ||
Weight (Units) | 64/89 (89 units) | 48/89 (94 units) |
Walk Speed | 64/89 (0.924) | 71/89 (0.907) |
Run Speed | 60/89 (1.595) | 57/89 (1.609) |
Dash Speed | 57/89 (1.826) | 57/89 (1.826) |
Air Speed | 48/89 (1.029) | 57/89 (1.007) |
Shield Grab (F) | 1/89 (Frame 10) | 1/89 (Frame 10) |
OoS 1 | Frame 7 Up B | Frame 8 N Air |
OoS 2 | Frame 8 Nair | Frame 10 Up Smash/Down B (Air)/Grab |
OoS 3 | Frame 9 Bair | Frame 11 Fair/Uair |
Fall Speed | 87/89 (1.190) | 79/89 (1.310) |
Fast Fall Speed | 87/89 (1.904) | 79/89 (2.096) |
Gravity | 81/89 (0.070) | 73/89 (0.077) |
Air Acceleration | 2/89 (0.120) | 9/89 (0.100) |
Jumps | 2 | 2 |
Short Hop | 65/89 (14.500) | 33/89 (16.650) |
Full Jump | 66/89 (30.030) | 26/89 (34.480) |
Air Jump | 62/89 (30.030) | 6/89 (45.650) |
Special | None | None |
Strengths | • Can float in the air, which can also be shorthopped and combined with aerials • Very powerful aerial attacks, which are not weakened by the 0.85x multiplier when floating • Good projectile with her turnips (Down B) • Extreme combo potential • Very good at edgeguarding • Has a counter | • Has a kill throw (Back Throw) • Very powerful aerial attacks (esp. Bair, Fair, and Dair) • Useful projectiles for zoning opponents (Side Special / Up Special) • Very good at edgeguarding (Down Smash) • Several powerful combos |
Weaknesses | • Rather slow ground movement • Poor vertical distance in her recovery • Struggles when landing | • Poor recovery (Up B) • Poor range, often losing to swords or other projectiles • Poor mobility, with low ground and air speed |