Daisy | Palutena | |
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Bottom Fighter Top Fighter | ||
Weight (Units) | 64/89 (89 units) | 59/89 (91 units) |
Walk Speed | 64/89 (0.924) | 17/89 (1.271) |
Run Speed | 60/89 (1.595) | 17/89 (2.077) |
Dash Speed | 57/89 (1.826) | 24/89 (2.035) |
Air Speed | 48/89 (1.029) | 58/89 (1.000) |
Shield Grab (F) | 1/89 (Frame 10) | 36/89 (Frame 11) |
OoS 1 | Frame 7 Up B | Frame 8 Nair |
OoS 2 | Frame 8 Nair | Frame 11 Bair/Grab |
OoS 3 | Frame 9 Bair | Frame 12 Fair |
Fall Speed | 87/89 (1.190) | 53/89 (1.550) |
Fast Fall Speed | 87/89 (1.904) | 51/89 (2.480) |
Gravity | 81/89 (0.070) | 15/89 (0.120) |
Air Acceleration | 2/89 (0.120) | 5/89 (0.115) |
Jumps | 2 | 2 |
Short Hop | 65/89 (14.500) | 22/89 (17.300) |
Full Jump | 66/89 (30.030) | 18/89 (35.900) |
Air Jump | 62/89 (30.030) | 25/89 (35.900) |
Special | None | None |
Strengths | • Can float in the air, which can also be shorthopped and combined with aerials • Very powerful aerial attacks, which are not weakened by the 0.85x multiplier when floating • Good projectile with her turnips (Down B) • Extreme combo potential • Very good at edgeguarding • Has a counter | • Excellent air and ground mobility • Great range, thanks to her staff and specials (neutral B and side B) • Very powerful aerials (Nair in particular) • Enormous grab, with decently strong grab game • Hard to edge guard, thanks to her teleport recovery. • Reflector that doubles as a counter |
Weaknesses | • Rather slow ground movement • Poor vertical distance in her recovery • Struggles when landing | • Poor OOS options • Sometimes struggles to take stocks, at least until higher percents • Lacks fast and safe ground options |