Daisy | Robin | |
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Bottom Fighter Top Fighter | ||
Weight (Units) | 64/89 (89 units) | 44/89 (95 units) |
Walk Speed | 64/89 (0.924) | 63/89 (0.936) |
Run Speed | 60/89 (1.595) | 88/89 (1.265) |
Dash Speed | 57/89 (1.826) | 61/89 (1.815) |
Air Speed | 48/89 (1.029) | 43/89 (1.050) |
Shield Grab (F) | 1/89 (Frame 10) | 36/89 (Frame 11) |
OoS 1 | Frame 7 Up B | Frame 8 Up B |
OoS 2 | Frame 8 Nair | Frame 10 Nair/Item Throw(F) |
OoS 3 | Frame 9 Bair | Frame 11 Grab |
Fall Speed | 87/89 (1.190) | 58/89 (1.500) |
Fast Fall Speed | 87/89 (1.904) | 57/89 (2.400) |
Gravity | 81/89 (0.070) | 52/89 (0.089) |
Air Acceleration | 2/89 (0.120) | 31/89 (0.080) |
Jumps | 2 | 2 |
Short Hop | 65/89 (14.500) | 43/89 (16.020) |
Full Jump | 66/89 (30.030) | 38/89 (33.210) |
Air Jump | 62/89 (30.030) | 45/89 (33.210) |
Special | None | None |
Strengths | • Can float in the air, which can also be shorthopped and combined with aerials • Very powerful aerial attacks, which are not weakened by the 0.85x multiplier when floating • Good projectile with her turnips (Down B) • Extreme combo potential • Very good at edgeguarding • Has a counter | • Excellent range on their neutral special • Very powerful aerial attacks • Can KO confirm easily from their side B |
Weaknesses | • Rather slow ground movement • Poor vertical distance in her recovery • Struggles when landing | • Limited recovery and easily edgeguarded • Rather low damage output • Weak grab game • Extremely poor mobility |