Daisy | Villager | |
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Bottom Fighter Top Fighter | ||
Weight (Units) | 64/89 (89 units) | 53/89 (92 units) |
Walk Speed | 64/89 (0.924) | 50/89 (1.092) |
Run Speed | 60/89 (1.595) | 83/89 (1.397) |
Dash Speed | 57/89 (1.826) | 61/89 (1.815) |
Air Speed | 48/89 (1.029) | 61/89 (0.987) |
Shield Grab (F) | 1/89 (Frame 10) | 83/89 (Frame 18) |
OoS 1 | Frame 7 Up B | Frame 6 Nair |
OoS 2 | Frame 8 Nair | Frame 9 Uair/Down B (Air) |
OoS 3 | Frame 9 Bair | Frame 12 Up Smash/Neutral B (Air) |
Fall Speed | 87/89 (1.190) | 77/89 (1.320) |
Fast Fall Speed | 87/89 (1.904) | 77/89 (2.112) |
Gravity | 81/89 (0.070) | 71/89 (0.078) |
Air Acceleration | 2/89 (0.120) | 58/89 (0.060) |
Jumps | 2 | 2 |
Short Hop | 65/89 (14.500) | 49/89 (15.690) |
Full Jump | 66/89 (30.030) | 45/89 (32.500) |
Air Jump | 62/89 (30.030) | 51/89 (32.500) |
Special | None | Wall Jump |
Strengths | • Can float in the air, which can also be shorthopped and combined with aerials • Very powerful aerial attacks, which are not weakened by the 0.85x multiplier when floating • Good projectile with her turnips (Down B) • Extreme combo potential • Very good at edgeguarding • Has a counter | • Several projectiles for zoning opponents (Forward / Back Aerial, Side Special) • Can Porcket projectiles to hold on to them or reuse them • Good aerial game, and edgeguarding ability (Forward Smash / Aerials) • Great recovery |
Weaknesses | • Rather slow ground movement • Poor vertical distance in her recovery • Struggles when landing | • Slow mobility, which makes close range combat difficult • Struggles to KO • Slow grab |