Daisy | Wario | |
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Bottom Fighter Top Fighter | ||
Weight (Units) | 64/89 (89 units) | 14/89 (107 units) |
Walk Speed | 64/89 (0.924) | 76/89 (0.889) |
Run Speed | 60/89 (1.595) | 52/89 (1.650) |
Dash Speed | 57/89 (1.826) | 56/89 (1.837) |
Air Speed | 48/89 (1.029) | 9/89 (1.271) |
Shield Grab (F) | 1/89 (Frame 10) | 57/89 (Frame 12) |
OoS 1 | Frame 7 Up B | Frame 6 Up B |
OoS 2 | Frame 8 Nair | Frame 7 Nair |
OoS 3 | Frame 9 Bair | Frame 8 Fair |
Fall Speed | 87/89 (1.190) | 42/89 (1.610) |
Fast Fall Speed | 87/89 (1.904) | 42/89 (2.576) |
Gravity | 81/89 (0.070) | 30/89 (0.107) |
Air Acceleration | 2/89 (0.120) | 2/89 (0.120) |
Jumps | 2 | 2 |
Short Hop | 65/89 (14.500) | 63/89 (14.700) |
Full Jump | 66/89 (30.030) | 64/89 (30.500) |
Air Jump | 62/89 (30.030) | 61/89 (30.500) |
Special | None | Crouch Walk |
Strengths | • Can float in the air, which can also be shorthopped and combined with aerials • Very powerful aerial attacks, which are not weakened by the 0.85x multiplier when floating • Good projectile with her turnips (Down B) • Extreme combo potential • Very good at edgeguarding • Has a counter | • Being a heavyweight allows him to survive until high percents • Extremely powerful down special, which can take stocks at very low percents and be comboed into • Powerful aerial attacks • Good at edgeguarding opponents (Nair, etc) • Access to many powerful combos |
Weaknesses | • Rather slow ground movement • Poor vertical distance in her recovery • Struggles when landing | • Being a heavyweight also means he gets comboed easily • Rather slow movement speed • Poor range, and struggles against characters who can zone him out • Lacks a projectile |