Daisy | Wii Fit Trainer | |
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Bottom Fighter Top Fighter | ||
Weight (Units) | 64/89 (89 units) | 40/89 (96 units) |
Walk Speed | 64/89 (0.924) | 25/89 (1.224) |
Run Speed | 60/89 (1.595) | 30/89 (1.866) |
Dash Speed | 57/89 (1.826) | 27/89 (2.024) |
Air Speed | 48/89 (1.029) | 52/89 (1.019) |
Shield Grab (F) | 1/89 (Frame 10) | 1/89 (Frame 10) |
OoS 1 | Frame 7 Up B | Frame 6 Up B |
OoS 2 | Frame 8 Nair | Frame 8 Bair |
OoS 3 | Frame 9 Bair | Frame 9 Uair |
Fall Speed | 87/89 (1.190) | 80/89 (1.300) |
Fast Fall Speed | 87/89 (1.904) | 80/89 (2.080) |
Gravity | 81/89 (0.070) | 45/89 (0.090) |
Air Acceleration | 2/89 (0.120) | 21/89 (0.090) |
Jumps | 2 | 2 |
Short Hop | 65/89 (14.500) | 25/89 (17.180) |
Full Jump | 66/89 (30.030) | 19/89 (35.600) |
Air Jump | 62/89 (30.030) | 26/89 (35.600) |
Special | None | Crouch Walk, Wall Jump |
Strengths | • Can float in the air, which can also be shorthopped and combined with aerials • Very powerful aerial attacks, which are not weakened by the 0.85x multiplier when floating • Good projectile with her turnips (Down B) • Extreme combo potential • Very good at edgeguarding • Has a counter | • Powerful projectules (B and Side B) • Can self-buff with Down Special • Slim body type, hard to hit • Good grab game • Good recovery power |
Weaknesses | • Rather slow ground movement • Poor vertical distance in her recovery • Struggles when landing | • Struggles to KO without Deep Breathing • Rather low damage output overall • Easy to edgeguard • Deep Breathing's duration is rather short (~10 Seconds) |