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Dark Pit vs Donkey Kong

Dark Pit
vs
Donkey Kong

Compare SSBU Fighter Stats

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Dark Pit

Donkey Kong

Dark Pit ssbu flair
Donkey Kong ssbu flair
Bottom Fighter
Top Fighter
Weight (Units)40/89 (96 units)3/89 (127 units)
Walk Speed21/89 (1.259)10/89 (1.365)
Run Speed33/89 (1.828)29/89 (1.873)
Dash Speed18/89 (2.090)18/89 (2.090)
Air Speed72/89 (0.935)14/89 (1.208)
Shield Grab (F)1/89 (Frame 10)57/89 (Frame 12)
OoS 1
Frame 6
Up Smash
Frame 7
Up B (Air)
OoS 2
Frame 7
Nair
Frame 9
Uair
OoS 3
Frame 10
Grab
Frame 10
Bair
Fall Speed62/89 (1.480)39/89 (1.630)
Fast Fall Speed60/89 (2.368)40/89 (2.608)
Gravity65/89 (0.081)57/89 (0.085)
Air Acceleration43/89 (0.075)58/89 (0.060)
Jumps42
Short Hop62/89 (14.930)22/89 (17.300)
Full Jump56/89 (31.000)29/89 (34.000)
Air Jump84/89 (23.701)27/89 (35.500)
SpecialNoneNone
Strengths
• Very good recovery (Multiple Jumps, Up Special, Side Special), allowing for edgeguards
• Good mobility (fast movement)
• Access to a projectile (B)
• Down Special can reflect projectiles and shield attacks

• Good range on his attacks
• Very powerful hitboxes, which often take priority over opponents' attacks
• Decent horizontal movement in his recovery (Up Special)
• Great grab game, allowing him to use cargo throws and get early KOs on opponents
• Moves have high knockback for finishing stocks
• Access to several spikes
Weaknesses
• Somewhat low damage output
• Struggles to land after being put in disadvantage
• Struggles to take stocks early

• Terrible vertical recovery
• Struggles when getting comboed, and cannot deal with projectiles
• Poor frame data, and lack of approach options
Data pulled from Game8, UltimateFrameData, and SmashWiki
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