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Dark Pit vs Donkey Kong

Dark Pit
Donkey Kong

Compare SSBU Fighter Stats


Dark Pit

Donkey Kong

Dark Pit ssbu flair
Donkey Kong ssbu flair
Bottom Fighter
Top Fighter
Weight (Units)40/89 (96 units)3/89 (127 units)
Walk Speed21/89 (1.259)10/89 (1.365)
Run Speed33/89 (1.828)29/89 (1.873)
Dash Speed18/89 (2.090)18/89 (2.090)
Air Speed72/89 (0.935)14/89 (1.208)
Shield Grab (F)1/89 (Frame 10)57/89 (Frame 12)
OoS 1
Frame 6
Up Smash
Frame 7
Up B (Air)
OoS 2
Frame 7
Frame 9
OoS 3
Frame 10
Frame 10
Fall Speed62/89 (1.480)39/89 (1.630)
Fast Fall Speed60/89 (2.368)40/89 (2.608)
Gravity65/89 (0.081)57/89 (0.085)
Air Acceleration43/89 (0.075)58/89 (0.060)
Short Hop62/89 (14.930)22/89 (17.300)
Full Jump56/89 (31.000)29/89 (34.000)
Air Jump84/89 (23.701)27/89 (35.500)
• Very good recovery (Multiple Jumps, Up Special, Side Special), allowing for edgeguards
• Good mobility (fast movement)
• Access to a projectile (B)
• Down Special can reflect projectiles and shield attacks

• Good range on his attacks
• Very powerful hitboxes, which often take priority over opponents' attacks
• Decent horizontal movement in his recovery (Up Special)
• Great grab game, allowing him to use cargo throws and get early KOs on opponents
• Moves have high knockback for finishing stocks
• Access to several spikes
• Somewhat low damage output
• Struggles to land after being put in disadvantage
• Struggles to take stocks early

• Terrible vertical recovery
• Struggles when getting comboed, and cannot deal with projectiles
• Poor frame data, and lack of approach options
Data pulled from Game8, UltimateFrameData, and SmashWiki
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