Dark Pit | Sephiroth | |
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Bottom Fighter Top Fighter | ||
Weight (Units) | 40/89 (96 units) | 79/89 (79 units) |
Walk Speed | 21/89 (1.259) | 74/89 (0.900) |
Run Speed | 33/89 (1.828) | 31/89 (1.860) |
Dash Speed | 18/89 (2.090) | 42/89 (1.920) |
Air Speed | 72/89 (0.935) | 67/89 (0.950) |
Shield Grab (F) | 1/89 (Frame 10) | 36/89 (Frame 11) |
OoS 1 | Frame 6 Up Smash | Frame 12 Nair |
OoS 2 | Frame 7 Nair | Frame 11 Grab |
OoS 3 | Frame 10 Grab | Frame 16 Fair/Jab |
Fall Speed | 62/89 (1.480) | 12/89 (1.840) |
Fast Fall Speed | 60/89 (2.368) | 12/89 (2.944) |
Gravity | 65/89 (0.081) | 27/89 (0.108) |
Air Acceleration | 43/89 (0.075) | 31/89 (0.080) |
Jumps | 4 | 2 |
Short Hop | 62/89 (14.930) | 88/89 (10.000) |
Full Jump | 56/89 (31.000) | 64/89 (30.500) |
Air Jump | 84/89 (23.701) | 36/89 (34.000) |
Special | None | None |
Strengths | • Very good recovery (Multiple Jumps, Up Special, Side Special), allowing for edgeguards • Good mobility (fast movement) • Access to a projectile (B) • Down Special can reflect projectiles and shield attacks | • Very powerful moves • Very high range on attacks • Very good air mobility • Very powerful projectile for edgeguarding |
Weaknesses | • Somewhat low damage output • Struggles to land after being put in disadvantage • Struggles to take stocks early | • Extremely light, and gets KO'ed early, making Winged Form hard to manage • Significant end lag on moves • Lack of moves with quick startup • Lack of safe moves • Mediocre recovery |