Dark Pit | Steve | |
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Bottom Fighter Top Fighter | ||
Weight (Units) | 40/89 (96 units) | 53/89 (92 units) |
Walk Speed | 21/89 (1.259) | 78/89 (0.850) |
Run Speed | 33/89 (1.828) | 80/89 (1.450) |
Dash Speed | 18/89 (2.090) | 88/89 (1.450) |
Air Speed | 72/89 (0.935) | 83/89 (0.860) |
Shield Grab (F) | 1/89 (Frame 10) | 81/89 (Frame 17) |
OoS 1 | Frame 6 Up Smash | Frame 7 Nair/Uair/SH Fair/SH Bair |
OoS 2 | Frame 7 Nair | Frame 8 Up Smash |
OoS 3 | Frame 10 Grab | Frame 11 Fair |
Fall Speed | 62/89 (1.480) | 67/89 (1.420) |
Fast Fall Speed | 60/89 (2.368) | 65/89 (2.272) |
Gravity | 65/89 (0.081) | 81/89 (0.070) |
Air Acceleration | 43/89 (0.075) | 70/89 (0.050) |
Jumps | 4 | 2 |
Short Hop | 62/89 (14.930) | 88/89 (10.000) |
Full Jump | 56/89 (31.000) | 89/89 (16.500) |
Air Jump | 84/89 (23.701) | 86/89 (22.500) |
Special | None | None |
Strengths | • Very good recovery (Multiple Jumps, Up Special, Side Special), allowing for edgeguards • Good mobility (fast movement) • Access to a projectile (B) • Down Special can reflect projectiles and shield attacks | • Good combos for racking damage • Good at edgeguarding and ledgetrapping • Can mix up his landing by using blocks • Access to several powerful moves for Koing |
Weaknesses | • Somewhat low damage output • Struggles to land after being put in disadvantage • Struggles to take stocks early | • Very short jump • Poor recovery • Lack of range • Struggles against zoners and camping |