Dark Samus | Captain Falcon | |
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Bottom Fighter Top Fighter | ||
Weight (Units) | 10/89 (108 units) | 22/89 (104 units) |
Walk Speed | 44/89 (1.115) | 57/89 (0.987) |
Run Speed | 50/89 (1.654) | 2/89 (2.552) |
Dash Speed | 50/89 (1.870) | 29/89 (1.980) |
Air Speed | 34/89 (1.103) | 13/89 (1.218) |
Shield Grab (F) | 87/89 (Frame 19) | 1/89 (Frame 10) |
OoS 1 | Frame 4 Up B | Frame 10 Nair/Grab/Uair |
OoS 2 | Frame 8 Uair | Frame 13 Bair |
OoS 3 | Frame 11 Nair/Up Smash | Frame 14 Up B |
Fall Speed | 75/89 (1.330) | 8/89 (1.865) |
Fast Fall Speed | 75/89 (2.128) | 8/89 (2.984) |
Gravity | 75/89 (0.075) | 15/89 (0.120) |
Air Acceleration | 21/89 (0.090) | 43/89 (0.075) |
Jumps | 2 | 2 |
Short Hop | 10/89 (18.000) | 14/89 (17.980) |
Full Jump | 13/89 (37.000) | 12/89 (37.310) |
Air Jump | 19/89 (37.000) | 18/89 (37.310) |
Special | Wall Jump, Tether | Wall Jump |
Strengths | • Access to several powerful projectiles that allow it to zone out opponents • Several long lasting aerial attacks • Down Special (bombs) allows for it to mix up its recovery • Relatively quick and long lasting aerials • High survivability thanks to heavyweight class | • Excellent mobility • Several strong attacks that can be used out of dash (Grab, Dash Attack, Aerials, Side Special) • Very powerful aerial attacks |
Weaknesses | • Slow startup on most moves • Struggles to fight up close • Floaty, and easy to combo | • Mediocre recovery • Easily comboed by other characters • Lacks a projectile |