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Dark Samus vs Diddy Kong

Dark Samus
Diddy Kong

Compare SSBU Fighter Stats


Dark Samus

Diddy Kong

Dark Samus ssbu flair
Diddy Kong ssbu flair
Bottom Fighter
Top Fighter
Weight (Units)10/89 (108 units)61/89 (90 units)
Walk Speed44/89 (1.115)12/89 (1.313)
Run Speed50/89 (1.654)21/89 (2.006)
Dash Speed50/89 (1.870)18/89 (2.090)
Air Speed34/89 (1.103)75/89 (0.924)
Shield Grab (F)87/89 (Frame 19)36/89 (Frame 11)
OoS 1
Frame 4
Up B
Frame 4
Z-Drop Banana
OoS 2
Frame 8
Frame 5
Up Smash
OoS 3
Frame 11
Nair/Up Smash
Frame 7
Banana Throw (F)
Fall Speed75/89 (1.330)24/89 (1.750)
Fast Fall Speed75/89 (2.128)24/89 (2.800)
Gravity75/89 (0.075)13/89 (0.125)
Air Acceleration21/89 (0.090)70/89 (0.050)
Short Hop10/89 (18.000)5/89 (19.900)
Full Jump13/89 (37.000)5/89 (41.210)
Air Jump19/89 (37.000)11/89 (41.210)
SpecialWall Jump, TetherCrouch Walk, Wall Jump, Wall Cling
• Access to several powerful projectiles that allow it to zone out opponents
• Several long lasting aerial attacks
• Down Special (bombs) allows for it to mix up its recovery
• Relatively quick and long lasting aerials
• High survivability thanks to heavyweight class

• Access to Banana, one of the best neutral tools (which can be thrown from shield)
• Great mobility and frame data
• Small size makes him hard to hit
• Side Special makes recovering from ledge and landing much easier
• Slow startup on most moves
• Struggles to fight up close
• Floaty, and easy to combo

• Struggles to kill
• Poor recovery
Data pulled from Game8, UltimateFrameData, and SmashWiki
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