Dark Samus | Ice Climbers | |
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Bottom Fighter Top Fighter | ||
Weight (Units) | 10/89 (108 units) | 53/89 (92 units) |
Walk Speed | 44/89 (1.115) | 55/89 (1.008) |
Run Speed | 50/89 (1.654) | 72/89 (1.530) |
Dash Speed | 50/89 (1.870) | 80/89 (1.680) |
Air Speed | 34/89 (1.103) | 86/89 (0.830) |
Shield Grab (F) | 87/89 (Frame 19) | 57/89 (Frame 12) |
OoS 1 | Frame 4 Up B | Frame 9 Nair |
OoS 2 | Frame 8 Uair | Frame 10 Uair |
OoS 3 | Frame 11 Nair/Up Smash | Frame 11 Bair |
Fall Speed | 75/89 (1.330) | 80/89 (1.300) |
Fast Fall Speed | 75/89 (2.128) | 80/89 (2.080) |
Gravity | 75/89 (0.075) | 62/89 (0.082) |
Air Acceleration | 21/89 (0.090) | 21/89 (0.090) |
Jumps | 2 | 2 |
Short Hop | 10/89 (18.000) | 32/89 (16.750) |
Full Jump | 13/89 (37.000) | 25/89 (34.690) |
Air Jump | 19/89 (37.000) | 32/89 (34.690) |
Special | Wall Jump, Tether | None |
Strengths | • Access to several powerful projectiles that allow it to zone out opponents • Several long lasting aerial attacks • Down Special (bombs) allows for it to mix up its recovery • Relatively quick and long lasting aerials • High survivability thanks to heavyweight class | • Very powerful attacks when together (attacks hit twice) • Acting as a pair gives them large hitboxes • Very powerful combos and grab game |
Weaknesses | • Slow startup on most moves • Struggles to fight up close • Floaty, and easy to combo | • Terrible recovery when separated, and very weak overall when alone • Very hard to fully take advantage of |