Dark Samus | Isabelle | |
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Bottom Fighter Top Fighter | ||
Weight (Units) | 10/89 (108 units) | 66/89 (88 units) |
Walk Speed | 44/89 (1.115) | 38/89 (1.140) |
Run Speed | 50/89 (1.654) | 78/89 (1.480) |
Dash Speed | 50/89 (1.870) | 61/89 (1.815) |
Air Speed | 34/89 (1.103) | 51/89 (1.020) |
Shield Grab (F) | 87/89 (Frame 19) | 83/89 (Frame 18) |
OoS 1 | Frame 4 Up B | Frame 8 Nair |
OoS 2 | Frame 8 Uair | Frame 9 Uair/Up Smash |
OoS 3 | Frame 11 Nair/Up Smash | Frame 13 Fair |
Fall Speed | 75/89 (1.330) | 80/89 (1.300) |
Fast Fall Speed | 75/89 (2.128) | 80/89 (2.080) |
Gravity | 75/89 (0.075) | 81/89 (0.070) |
Air Acceleration | 21/89 (0.090) | 58/89 (0.060) |
Jumps | 2 | 2 |
Short Hop | 10/89 (18.000) | 49/89 (15.690) |
Full Jump | 13/89 (37.000) | 45/89 (32.500) |
Air Jump | 19/89 (37.000) | 51/89 (32.500) |
Special | Wall Jump, Tether | None |
Strengths | • Access to several powerful projectiles that allow it to zone out opponents • Several long lasting aerial attacks • Down Special (bombs) allows for it to mix up its recovery • Relatively quick and long lasting aerials • High survivability thanks to heavyweight class | • Can zone out opponents with Slingshot, Lloid Rocket, and Fishing Rod • Great at edgeguarding • Excellent ledgetrapping with Lloid Rocket and Fishing Rod |
Weaknesses | • Slow startup on most moves • Struggles to fight up close • Floaty, and easy to combo | • Struggles to kill without an edgeguard • Struggles to fight at close range • Somewhat easily edgeguarded • Slow and floaty • Lightweight and easily Koed |