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Dark Samus vs King Dedede

Dark Samus
vs
King Dedede

Compare SSBU Fighter Stats

none
none

Dark Samus

King Dedede

Dark Samus ssbu flair
King Dedede ssbu flair
Bottom Fighter
Top Fighter
Weight (Units)10/89 (108 units)3/89 (127 units)
Walk Speed44/89 (1.115)54/89 (1.029)
Run Speed50/89 (1.654)76/89 (1.496)
Dash Speed50/89 (1.870)61/89 (1.815)
Air Speed34/89 (1.103)89/89 (0.735)
Shield Grab (F)87/89 (Frame 19)57/89 (Frame 12)
OoS 1
Frame 4
Up B
Frame 10
Nair
OoS 2
Frame 8
Uair
Frame 12
Grab
OoS 3
Frame 11
Nair/Up Smash
Frame 13
Uair
Fall Speed75/89 (1.330)2/89 (1.950)
Fast Fall Speed75/89 (2.128)2/89 (3.120)
Gravity75/89 (0.075)37/89 (0.097)
Air Acceleration21/89 (0.090)70/89 (0.050)
Jumps25
Short Hop10/89 (18.000)43/89 (16.020)
Full Jump13/89 (37.000)43/89 (32.850)
Air Jump19/89 (37.000)72/89 (28.503)
SpecialWall Jump, TetherNone
Strengths
• Access to several powerful projectiles that allow it to zone out opponents
• Several long lasting aerial attacks
• Down Special (bombs) allows for it to mix up its recovery
• Relatively quick and long lasting aerials
• High survivability thanks to heavyweight class

• Every attack deals a lot of damage
• Powerful recovery (Multiple jumps + Up Special)
• High endurance thanks to his weight
• Gordos are good tools for ledgetrapping and KO'ing
• Can reflect projectiles with Neutral B
• Good range thanks to long disjoints on his attacks (F-Tilt, etc)
Weaknesses
• Slow startup on most moves
• Struggles to fight up close
• Floaty, and easy to combo

• Extremely large hurtbox, making him a target for projectiles and his own Gordos
• Heavyweight and easily comboed
• Somewhat easy to predict recovery
• Slow movement and poor frame data makes it hard to approach opponents
Data pulled from Game8, UltimateFrameData, and SmashWiki
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