Dark Samus | Little Mac | |
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Bottom Fighter Top Fighter | ||
Weight (Units) | 10/89 (108 units) | 69/89 (87 units) |
Walk Speed | 44/89 (1.115) | 9/89 (1.386) |
Run Speed | 50/89 (1.654) | 3/89 (2.464) |
Dash Speed | 50/89 (1.870) | 3/89 (2.365) |
Air Speed | 34/89 (1.103) | 14/89 (1.208) |
Shield Grab (F) | 87/89 (Frame 19) | 68/89 (Frame 13) |
OoS 1 | Frame 4 Up B | Frame 3 Up B |
OoS 2 | Frame 8 Uair | Frame 5 Nair |
OoS 3 | Frame 11 Nair/Up Smash | Frame 8 Uair |
Fall Speed | 75/89 (1.330) | 2/89 (1.950) |
Fast Fall Speed | 75/89 (2.128) | 2/89 (3.120) |
Gravity | 75/89 (0.075) | 45/89 (0.090) |
Air Acceleration | 21/89 (0.090) | 82/89 (0.040) |
Jumps | 2 | 2 |
Short Hop | 10/89 (18.000) | 81/89 (12.530) |
Full Jump | 13/89 (37.000) | 81/89 (26.000) |
Air Jump | 19/89 (37.000) | 80/89 (26.000) |
Special | Wall Jump, Tether | Wall Jump |
Strengths | • Access to several powerful projectiles that allow it to zone out opponents • Several long lasting aerial attacks • Down Special (bombs) allows for it to mix up its recovery • Relatively quick and long lasting aerials • High survivability thanks to heavyweight class | • Extremely volatile when fighting on the ground • Can KO extremely early with KO Punch • Powerful superarmor on many of his moves • Extremely fast ground mobility |
Weaknesses | • Slow startup on most moves • Struggles to fight up close • Floaty, and easy to combo | • Terrible recovery • Weak and short ranged aerials, which give him bad air game Struggles very hard against camping |