Dark Samus | Lucas | |
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Bottom Fighter Top Fighter | ||
Weight (Units) | 10/89 (108 units) | 48/89 (94 units) |
Walk Speed | 44/89 (1.115) | 75/89 (0.893) |
Run Speed | 50/89 (1.654) | 52/89 (1.650) |
Dash Speed | 50/89 (1.870) | 61/89 (1.815) |
Air Speed | 34/89 (1.103) | 21/89 (1.155) |
Shield Grab (F) | 87/89 (Frame 19) | 76/89 (Frame 16) |
OoS 1 | Frame 4 Up B | Frame 10 Nair/Uair |
OoS 2 | Frame 8 Uair | Frame 12 Fair/Z-air |
OoS 3 | Frame 11 Nair/Up Smash | Frame 13 Dair/Jab |
Fall Speed | 75/89 (1.330) | 70/89 (1.370) |
Fast Fall Speed | 75/89 (2.128) | 70/89 (2.192) |
Gravity | 75/89 (0.075) | 45/89 (0.090) |
Air Acceleration | 21/89 (0.090) | 16/89 (0.095) |
Jumps | 2 | 2 |
Short Hop | 10/89 (18.000) | 78/89 (13.000) |
Full Jump | 13/89 (37.000) | 73/89 (29.410) |
Air Jump | 19/89 (37.000) | 8/89 (44.130) |
Special | Wall Jump, Tether | Tether |
Strengths | • Access to several powerful projectiles that allow it to zone out opponents • Several long lasting aerial attacks • Down Special (bombs) allows for it to mix up its recovery • Relatively quick and long lasting aerials • High survivability thanks to heavyweight class | • Powerful aerial attacks • Very strong smash attacks • Good damage output on all attacks • Access to multiple projectiles as well as an energy absorber • Has 3 kill throws |
Weaknesses | • Slow startup on most moves • Struggles to fight up close • Floaty, and easy to combo | • Poor out of shield game • Struggles at close range • Mediocre recovery |