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Dark Samus vs Mario

Dark Samus
vs
Mario

Compare SSBU Fighter Stats

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Dark Samus

Mario

Dark Samus ssbu flair
Mario ssbu flair
Bottom Fighter
Top Fighter
Weight (Units)10/89 (108 units)33/89 (98 units)
Walk Speed44/89 (1.115)35/89 (1.155)
Run Speed50/89 (1.654)37/89 (1.760)
Dash Speed50/89 (1.870)37/89 (1.936)
Air Speed34/89 (1.103)14/89 (1.208)
Shield Grab (F)87/89 (Frame 19)1/89 (Frame 10)
OoS 1
Frame 4
Up B
Frame 3
Up B
OoS 2
Frame 8
Uair
Frame 6
Nair
OoS 3
Frame 11
Nair/Up Smash
Frame 7
Uair
Fall Speed75/89 (1.330)58/89 (1.500)
Fast Fall Speed75/89 (2.128)57/89 (2.400)
Gravity75/89 (0.075)54/89 (0.087)
Air Acceleration21/89 (0.090)31/89 (0.080)
Jumps22
Short Hop10/89 (18.000)16/89 (17.540)
Full Jump13/89 (37.000)16/89 (36.330)
Air Jump19/89 (37.000)22/89 (36.330)
SpecialWall Jump, TetherWall Jump
Strengths
• Access to several powerful projectiles that allow it to zone out opponents
• Several long lasting aerial attacks
• Down Special (bombs) allows for it to mix up its recovery
• Relatively quick and long lasting aerials
• High survivability thanks to heavyweight class

• Good frame data with many quick moves
• Can land combos that deal tons of damage or deplete enemy stocks
• Can reflect projectiles with his Side Special (→ + B)
• Has a good projectile in his Neutral Special (B)
• Neutral Aerial (A while midair) is both fast, and has a long lasting hit box that is great for interrupting combos
Weaknesses
• Slow startup on most moves
• Struggles to fight up close
• Floaty, and easy to combo

• Rather poor range
• Doesn't have good tools for poking from the front
• Somewhat mediocre recovery (can be edgeguarded if caution is exerted)
Data pulled from Game8, UltimateFrameData, and SmashWiki
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