Dark Samus | Min Min | |
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Bottom Fighter Top Fighter | ||
Weight (Units) | 10/89 (108 units) | 22/89 (104 units) |
Walk Speed | 44/89 (1.115) | 53/89 (1.050) |
Run Speed | 50/89 (1.654) | 68/89 (1.550) |
Dash Speed | 50/89 (1.870) | 45/89 (1.900) |
Air Speed | 34/89 (1.103) | 84/89 (0.850) |
Shield Grab (F) | 87/89 (Frame 19) | 89/89 (Frame 22) |
OoS 1 | Frame 4 Up B | Frame 8 Up Smash |
OoS 2 | Frame 8 Uair | Frame 10 Uair |
OoS 3 | Frame 11 Nair/Up Smash | Frame 11 Nair (Chakram) |
Fall Speed | 75/89 (1.330) | 58/89 (1.500) |
Fast Fall Speed | 75/89 (2.128) | 55/89 (2.432) |
Gravity | 75/89 (0.075) | 23/89 (0.110) |
Air Acceleration | 21/89 (0.090) | 58/89 (0.060) |
Jumps | 2 | 2 |
Short Hop | 10/89 (18.000) | 45/89 (16.000) |
Full Jump | 13/89 (37.000) | 63/89 (30.700) |
Air Jump | 19/89 (37.000) | 66/89 (29.000) |
Special | Wall Jump, Tether | None |
Strengths | • Access to several powerful projectiles that allow it to zone out opponents • Several long lasting aerial attacks • Down Special (bombs) allows for it to mix up its recovery • Relatively quick and long lasting aerials • High survivability thanks to heavyweight class | • Extremely long range • Very powerful attacks • Extremely fast up smash • Excels at edgeguarding with no risk |
Weaknesses | • Slow startup on most moves • Struggles to fight up close • Floaty, and easy to combo | • Poor recovery • Struggles at close range • Cannot counter attacks from certan angles (such as coming from below her) • Noticeable endlag on arms moves |