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Dark Samus vs Mr. Game & Watch

Dark Samus
vs
Mr. Game & Watch

Compare SSBU Fighter Stats

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none

Dark Samus

Mr. Game & Watch

Dark Samus ssbu flair
Mr. Game & Watch ssbu flair
Bottom Fighter
Top Fighter
Weight (Units)10/89 (108 units)86/89 (75 units)
Walk Speed44/89 (1.115)33/89 (1.180)
Run Speed50/89 (1.654)47/89 (1.679)
Dash Speed50/89 (1.870)29/89 (1.980)
Air Speed34/89 (1.103)19/89 (1.176)
Shield Grab (F)87/89 (Frame 19)1/89 (Frame 10)
OoS 1
Frame 4
Up B
Frame 3
Up B
OoS 2
Frame 8
Uair
Frame 5
Down B (Air)
OoS 3
Frame 11
Nair/Up Smash
Frame 10
Nair/Grab
Fall Speed75/89 (1.330)84/89 (1.240)
Fast Fall Speed75/89 (2.128)84/89 (1.984)
Gravity75/89 (0.075)68/89 (0.080)
Air Acceleration21/89 (0.090)9/89 (0.100)
Jumps22
Short Hop10/89 (18.000)76/89 (13.260)
Full Jump13/89 (37.000)77/89 (27.510)
Air Jump19/89 (37.000)79/89 (27.510)
SpecialWall Jump, TetherNone
Strengths
• Access to several powerful projectiles that allow it to zone out opponents
• Several long lasting aerial attacks
• Down Special (bombs) allows for it to mix up its recovery
• Relatively quick and long lasting aerials
• High survivability thanks to heavyweight class

• Aerial attacks are all powerful and have long lasting hitboxes
• Rather small hurtbox allows him to dodge many attacks
• Chef (Neutral B) is good for ledge trapping
• Crouching allows him to dodge many attacks, and up special gives him invinsibility frames
• Very powerful recovery (Up B) which also works as an amazing out of shield option
• Good at edgeguarding thanks to F-air and B-air
Weaknesses
• Slow startup on most moves
• Struggles to fight up close
• Floaty, and easy to combo

• Light, and gets KO'ed early
• Poor range
• Low damage output on most moves Often struggles to approach
Data pulled from Game8, UltimateFrameData, and SmashWiki
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