Dark Samus | Wario | |
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Bottom Fighter Top Fighter | ||
Weight (Units) | 10/89 (108 units) | 14/89 (107 units) |
Walk Speed | 44/89 (1.115) | 76/89 (0.889) |
Run Speed | 50/89 (1.654) | 52/89 (1.650) |
Dash Speed | 50/89 (1.870) | 56/89 (1.837) |
Air Speed | 34/89 (1.103) | 9/89 (1.271) |
Shield Grab (F) | 87/89 (Frame 19) | 57/89 (Frame 12) |
OoS 1 | Frame 4 Up B | Frame 6 Up B |
OoS 2 | Frame 8 Uair | Frame 7 Nair |
OoS 3 | Frame 11 Nair/Up Smash | Frame 8 Fair |
Fall Speed | 75/89 (1.330) | 42/89 (1.610) |
Fast Fall Speed | 75/89 (2.128) | 42/89 (2.576) |
Gravity | 75/89 (0.075) | 30/89 (0.107) |
Air Acceleration | 21/89 (0.090) | 2/89 (0.120) |
Jumps | 2 | 2 |
Short Hop | 10/89 (18.000) | 63/89 (14.700) |
Full Jump | 13/89 (37.000) | 64/89 (30.500) |
Air Jump | 19/89 (37.000) | 61/89 (30.500) |
Special | Wall Jump, Tether | Crouch Walk |
Strengths | • Access to several powerful projectiles that allow it to zone out opponents • Several long lasting aerial attacks • Down Special (bombs) allows for it to mix up its recovery • Relatively quick and long lasting aerials • High survivability thanks to heavyweight class | • Being a heavyweight allows him to survive until high percents • Extremely powerful down special, which can take stocks at very low percents and be comboed into • Powerful aerial attacks • Good at edgeguarding opponents (Nair, etc) • Access to many powerful combos |
Weaknesses | • Slow startup on most moves • Struggles to fight up close • Floaty, and easy to combo | • Being a heavyweight also means he gets comboed easily • Rather slow movement speed • Poor range, and struggles against characters who can zone him out • Lacks a projectile |