Dark Samus | Wii Fit Trainer | |
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Bottom Fighter Top Fighter | ||
Weight (Units) | 10/89 (108 units) | 40/89 (96 units) |
Walk Speed | 44/89 (1.115) | 25/89 (1.224) |
Run Speed | 50/89 (1.654) | 30/89 (1.866) |
Dash Speed | 50/89 (1.870) | 27/89 (2.024) |
Air Speed | 34/89 (1.103) | 52/89 (1.019) |
Shield Grab (F) | 87/89 (Frame 19) | 1/89 (Frame 10) |
OoS 1 | Frame 4 Up B | Frame 6 Up B |
OoS 2 | Frame 8 Uair | Frame 8 Bair |
OoS 3 | Frame 11 Nair/Up Smash | Frame 9 Uair |
Fall Speed | 75/89 (1.330) | 80/89 (1.300) |
Fast Fall Speed | 75/89 (2.128) | 80/89 (2.080) |
Gravity | 75/89 (0.075) | 45/89 (0.090) |
Air Acceleration | 21/89 (0.090) | 21/89 (0.090) |
Jumps | 2 | 2 |
Short Hop | 10/89 (18.000) | 25/89 (17.180) |
Full Jump | 13/89 (37.000) | 19/89 (35.600) |
Air Jump | 19/89 (37.000) | 26/89 (35.600) |
Special | Wall Jump, Tether | Crouch Walk, Wall Jump |
Strengths | • Access to several powerful projectiles that allow it to zone out opponents • Several long lasting aerial attacks • Down Special (bombs) allows for it to mix up its recovery • Relatively quick and long lasting aerials • High survivability thanks to heavyweight class | • Powerful projectules (B and Side B) • Can self-buff with Down Special • Slim body type, hard to hit • Good grab game • Good recovery power |
Weaknesses | • Slow startup on most moves • Struggles to fight up close • Floaty, and easy to combo | • Struggles to KO without Deep Breathing • Rather low damage output overall • Easy to edgeguard • Deep Breathing's duration is rather short (~10 Seconds) |