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Diddy Kong vs Bowser Jr.

Diddy Kong
Bowser Jr.

Compare SSBU Fighter Stats


Diddy Kong

Bowser Jr.

Diddy Kong ssbu flair
Bowser Jr. ssbu flair
Bottom Fighter
Top Fighter
Weight (Units)61/89 (90 units)10/89 (108 units)
Walk Speed12/89 (1.313)64/89 (0.924)
Run Speed21/89 (2.006)67/89 (1.566)
Dash Speed18/89 (2.090)71/89 (1.760)
Air Speed75/89 (0.924)27/89 (1.134)
Shield Grab (F)36/89 (Frame 11)74/89 (Frame 15)
OoS 1
Frame 4
Z-Drop Banana
Frame 7
Up Smash
OoS 2
Frame 5
Up Smash
Frame 8
Item Throw(F)
OoS 3
Frame 7
Banana Throw (F)
Frame 9
Fall Speed24/89 (1.750)33/89 (1.650)
Fast Fall Speed24/89 (2.800)34/89 (2.640)
Gravity13/89 (0.125)42/89 (0.092)
Air Acceleration70/89 (0.050)31/89 (0.080)
Short Hop5/89 (19.900)34/89 (16.590)
Full Jump5/89 (41.210)27/89 (34.400)
Air Jump11/89 (41.210)33/89 (34.400)
SpecialCrouch Walk, Wall Jump, Wall ClingNone
• Access to Banana, one of the best neutral tools (which can be thrown from shield)
• Great mobility and frame data
• Small size makes him hard to hit
• Side Special makes recovering from ledge and landing much easier

• Several long lasting aerials (Nair, Fari, Dair)
• Very powerful smash attacks (esp. Down Smash)
• Lots of power on his moves
• Several KO options, including rapid jab finisher
• Reduced damage when attacks hit the Clown Car
• Struggles to kill
• Poor recovery

• Easy to combo and poor disadvantage state
• Easily outranged by swordies
• Recovery makes him easy to edgeguard
• Takes extra damage when attacks hit Bowser Jr's head
Data pulled from Game8, UltimateFrameData, and SmashWiki
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