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Diddy Kong vs Bowser Jr.

Diddy Kong
vs
Bowser Jr.

Compare SSBU Fighter Stats

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Diddy Kong

Bowser Jr.

Diddy Kong ssbu flair
Bowser Jr. ssbu flair
Bottom Fighter
Top Fighter
Weight (Units)61/89 (90 units)10/89 (108 units)
Walk Speed12/89 (1.313)64/89 (0.924)
Run Speed21/89 (2.006)67/89 (1.566)
Dash Speed18/89 (2.090)71/89 (1.760)
Air Speed75/89 (0.924)27/89 (1.134)
Shield Grab (F)36/89 (Frame 11)74/89 (Frame 15)
OoS 1
Frame 4
Z-Drop Banana
Frame 7
Up Smash
OoS 2
Frame 5
Up Smash
Frame 8
Item Throw(F)
OoS 3
Frame 7
Banana Throw (F)
Frame 9
Uair
Fall Speed24/89 (1.750)33/89 (1.650)
Fast Fall Speed24/89 (2.800)34/89 (2.640)
Gravity13/89 (0.125)42/89 (0.092)
Air Acceleration70/89 (0.050)31/89 (0.080)
Jumps22
Short Hop5/89 (19.900)34/89 (16.590)
Full Jump5/89 (41.210)27/89 (34.400)
Air Jump11/89 (41.210)33/89 (34.400)
SpecialCrouch Walk, Wall Jump, Wall ClingNone
Strengths
• Access to Banana, one of the best neutral tools (which can be thrown from shield)
• Great mobility and frame data
• Small size makes him hard to hit
• Side Special makes recovering from ledge and landing much easier

• Several long lasting aerials (Nair, Fari, Dair)
• Very powerful smash attacks (esp. Down Smash)
• Lots of power on his moves
• Several KO options, including rapid jab finisher
• Reduced damage when attacks hit the Clown Car
Weaknesses
• Struggles to kill
• Poor recovery

• Easy to combo and poor disadvantage state
• Easily outranged by swordies
• Recovery makes him easy to edgeguard
• Takes extra damage when attacks hit Bowser Jr's head
Data pulled from Game8, UltimateFrameData, and SmashWiki
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