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Diddy Kong vs Corrin

Diddy Kong
vs
Corrin

Compare SSBU Fighter Stats

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Diddy Kong

Corrin

Diddy Kong ssbu flair
Corrin ssbu flair
Bottom Fighter
Top Fighter
Weight (Units)61/89 (90 units)33/89 (98 units)
Walk Speed12/89 (1.313)27/89 (1.208)
Run Speed21/89 (2.006)60/89 (1.595)
Dash Speed18/89 (2.090)48/89 (1.892)
Air Speed75/89 (0.924)52/89 (1.019)
Shield Grab (F)36/89 (Frame 11)36/89 (Frame 11)
OoS 1
Frame 4
Z-Drop Banana
Frame 9
Nair
OoS 2
Frame 5
Up Smash
Frame 10
Uair
OoS 3
Frame 7
Banana Throw (F)
Frame 11
Grab
Fall Speed24/89 (1.750)33/89 (1.650)
Fast Fall Speed24/89 (2.800)34/89 (2.640)
Gravity13/89 (0.125)42/89 (0.092)
Air Acceleration70/89 (0.050)70/89 (0.050)
Jumps22
Short Hop5/89 (19.900)45/89 (16.000)
Full Jump5/89 (41.210)39/89 (33.000)
Air Jump11/89 (41.210)57/89 (31.000)
SpecialCrouch Walk, Wall Jump, Wall ClingNone
Strengths
• Access to Banana, one of the best neutral tools (which can be thrown from shield)
• Great mobility and frame data
• Small size makes him hard to hit
• Side Special makes recovering from ledge and landing much easier

• Quick startup on moves and great range
• Decent kill power on moves
• Good at juggling opponents (Up Air)
• Forward Aerial is excellent for poking
Weaknesses
• Struggles to kill
• Poor recovery

• Poor vertical distance in their recovery
• Somewhat sluggish mobility
• Poor grab game
• Bad disadvantage state
Data pulled from Game8, UltimateFrameData, and SmashWiki
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