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Diddy Kong vs Dark Samus

Diddy Kong
Dark Samus

Compare SSBU Fighter Stats


Diddy Kong

Dark Samus

Diddy Kong ssbu flair
Dark Samus ssbu flair
Bottom Fighter
Top Fighter
Weight (Units)61/89 (90 units)10/89 (108 units)
Walk Speed12/89 (1.313)44/89 (1.115)
Run Speed21/89 (2.006)50/89 (1.654)
Dash Speed18/89 (2.090)50/89 (1.870)
Air Speed75/89 (0.924)34/89 (1.103)
Shield Grab (F)36/89 (Frame 11)87/89 (Frame 19)
OoS 1
Frame 4
Z-Drop Banana
Frame 4
Up B
OoS 2
Frame 5
Up Smash
Frame 8
OoS 3
Frame 7
Banana Throw (F)
Frame 11
Nair/Up Smash
Fall Speed24/89 (1.750)75/89 (1.330)
Fast Fall Speed24/89 (2.800)75/89 (2.128)
Gravity13/89 (0.125)75/89 (0.075)
Air Acceleration70/89 (0.050)21/89 (0.090)
Short Hop5/89 (19.900)10/89 (18.000)
Full Jump5/89 (41.210)13/89 (37.000)
Air Jump11/89 (41.210)19/89 (37.000)
SpecialCrouch Walk, Wall Jump, Wall ClingWall Jump, Tether
• Access to Banana, one of the best neutral tools (which can be thrown from shield)
• Great mobility and frame data
• Small size makes him hard to hit
• Side Special makes recovering from ledge and landing much easier

• Access to several powerful projectiles that allow it to zone out opponents
• Several long lasting aerial attacks
• Down Special (bombs) allows for it to mix up its recovery
• Relatively quick and long lasting aerials
• High survivability thanks to heavyweight class
• Struggles to kill
• Poor recovery

• Slow startup on most moves
• Struggles to fight up close
• Floaty, and easy to combo
Data pulled from Game8, UltimateFrameData, and SmashWiki
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