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Diddy Kong vs Dark Samus

Diddy Kong
vs
Dark Samus

Compare SSBU Fighter Stats

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Diddy Kong

Dark Samus

Diddy Kong ssbu flair
Dark Samus ssbu flair
Bottom Fighter
Top Fighter
Weight (Units)61/89 (90 units)10/89 (108 units)
Walk Speed12/89 (1.313)44/89 (1.115)
Run Speed21/89 (2.006)50/89 (1.654)
Dash Speed18/89 (2.090)50/89 (1.870)
Air Speed75/89 (0.924)34/89 (1.103)
Shield Grab (F)36/89 (Frame 11)87/89 (Frame 19)
OoS 1
Frame 4
Z-Drop Banana
Frame 4
Up B
OoS 2
Frame 5
Up Smash
Frame 8
Uair
OoS 3
Frame 7
Banana Throw (F)
Frame 11
Nair/Up Smash
Fall Speed24/89 (1.750)75/89 (1.330)
Fast Fall Speed24/89 (2.800)75/89 (2.128)
Gravity13/89 (0.125)75/89 (0.075)
Air Acceleration70/89 (0.050)21/89 (0.090)
Jumps22
Short Hop5/89 (19.900)10/89 (18.000)
Full Jump5/89 (41.210)13/89 (37.000)
Air Jump11/89 (41.210)19/89 (37.000)
SpecialCrouch Walk, Wall Jump, Wall ClingWall Jump, Tether
Strengths
• Access to Banana, one of the best neutral tools (which can be thrown from shield)
• Great mobility and frame data
• Small size makes him hard to hit
• Side Special makes recovering from ledge and landing much easier

• Access to several powerful projectiles that allow it to zone out opponents
• Several long lasting aerial attacks
• Down Special (bombs) allows for it to mix up its recovery
• Relatively quick and long lasting aerials
• High survivability thanks to heavyweight class
Weaknesses
• Struggles to kill
• Poor recovery

• Slow startup on most moves
• Struggles to fight up close
• Floaty, and easy to combo
Data pulled from Game8, UltimateFrameData, and SmashWiki
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