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Diddy Kong vs Falco

Diddy Kong

Compare SSBU Fighter Stats


Diddy Kong


Diddy Kong ssbu flair
Falco ssbu flair
Bottom Fighter
Top Fighter
Weight (Units)61/89 (90 units)74/89 (82 units)
Walk Speed12/89 (1.313)11/89 (1.344)
Run Speed21/89 (2.006)55/89 (1.619)
Dash Speed18/89 (2.090)24/89 (2.035)
Air Speed75/89 (0.924)63/89 (0.977)
Shield Grab (F)36/89 (Frame 11)1/89 (Frame 10)
OoS 1
Frame 4
Z-Drop Banana
Frame 6
OoS 2
Frame 5
Up Smash
Frame 7
Up Smash
OoS 3
Frame 7
Banana Throw (F)
Frame 10
Fall Speed24/89 (1.750)13/89 (1.800)
Fast Fall Speed24/89 (2.800)13/89 (2.880)
Gravity13/89 (0.125)8/89 (0.130)
Air Acceleration70/89 (0.050)9/89 (0.100)
Short Hop5/89 (19.900)21/89 (17.340)
Full Jump5/89 (41.210)1/89 (50.510)
Air Jump11/89 (41.210)3/89 (50.510)
SpecialCrouch Walk, Wall Jump, Wall ClingWall Jump
• Access to Banana, one of the best neutral tools (which can be thrown from shield)
• Great mobility and frame data
• Small size makes him hard to hit
• Side Special makes recovering from ledge and landing much easier

• Has one of the best Up Tilts in the game
• Very good at edgeguarding thanks to Nair, Bair, and Neutral B
• Excellent aerial attacks
• Has some of the highest jumps of any character
• Powerful smash attacks
• Good projectile in Neutral B, as well as reflector in Down B
• Struggles to kill
• Poor recovery

• Rather mediocre recovery
• Poor mobility (slow movement)
• Gets combo'ed easily
• Extremely light and dies early
Data pulled from Game8, UltimateFrameData, and SmashWiki
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