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Diddy Kong vs Ganondorf

Diddy Kong
vs
Ganondorf

Compare SSBU Fighter Stats

none
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Diddy Kong

Ganondorf

Diddy Kong ssbu flair
Ganondorf ssbu flair
Bottom Fighter
Top Fighter
Weight (Units)61/89 (90 units)5/89 (118 units)
Walk Speed12/89 (1.313)82/89 (0.767)
Run Speed21/89 (2.006)86/89 (1.340)
Dash Speed18/89 (2.090)50/89 (1.870)
Air Speed75/89 (0.924)86/89 (0.830)
Shield Grab (F)36/89 (Frame 11)57/89 (Frame 12)
OoS 1
Frame 4
Z-Drop Banana
Frame 10
Nair
OoS 2
Frame 5
Up Smash
Frame 11
Uair
OoS 3
Frame 7
Banana Throw (F)
Frame 12
Grab
Fall Speed24/89 (1.750)33/89 (1.650)
Fast Fall Speed24/89 (2.800)34/89 (2.640)
Gravity13/89 (0.125)27/89 (0.108)
Air Acceleration70/89 (0.050)82/89 (0.040)
Jumps22
Short Hop5/89 (19.900)83/89 (12.240)
Full Jump5/89 (41.210)84/89 (25.490)
Air Jump11/89 (41.210)80/89 (26.000)
SpecialCrouch Walk, Wall Jump, Wall ClingNone
Strengths
• Access to Banana, one of the best neutral tools (which can be thrown from shield)
• Great mobility and frame data
• Small size makes him hard to hit
• Side Special makes recovering from ledge and landing much easier

• Low endlag on N-Air
• Very large hitboxes on his attacks (especially smashes)
• Very high damage output from each attack
• Can trade stocks with Side B
Weaknesses
• Struggles to kill
• Poor recovery

• Very poor recovery, and easily edgeguarded
• Has very few ways of dealing with projectiles
• Gets comboed very easily
• Poor mobility overall and lackluster framedata
Data pulled from Game8, UltimateFrameData, and SmashWiki
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