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Diddy Kong vs Greninja

Diddy Kong

Compare SSBU Fighter Stats


Diddy Kong


Diddy Kong ssbu flair
Greninja ssbu flair
Bottom Fighter
Top Fighter
Weight (Units)61/89 (90 units)66/89 (88 units)
Walk Speed12/89 (1.313)4/89 (1.502)
Run Speed21/89 (2.006)8/89 (2.288)
Dash Speed18/89 (2.090)14/89 (2.178)
Air Speed75/89 (0.924)11/89 (1.239)
Shield Grab (F)36/89 (Frame 11)70/89 (Frame 14)
OoS 1
Frame 4
Z-Drop Banana
Frame 8
OoS 2
Frame 5
Up Smash
Frame 10
OoS 3
Frame 7
Banana Throw (F)
Frame 12
Up Smash
Fall Speed24/89 (1.750)9/89 (1.850)
Fast Fall Speed24/89 (2.800)9/89 (2.960)
Gravity13/89 (0.125)3/89 (0.180)
Air Acceleration70/89 (0.050)31/89 (0.080)
Short Hop5/89 (19.900)1/89 (22.110)
Full Jump5/89 (41.210)2/89 (46.000)
Air Jump11/89 (41.210)5/89 (46.000)
SpecialCrouch Walk, Wall Jump, Wall ClingCrouch Walk, Wall Jump, Wall Cling
• Access to Banana, one of the best neutral tools (which can be thrown from shield)
• Great mobility and frame data
• Small size makes him hard to hit
• Side Special makes recovering from ledge and landing much easier

• Very good mobility
• Powerful vertical recovery (Up Special)
• Access to a projectile, which can be charged to increase power (neutral B)
• Access to a variety of combos
• Has several moves for KO'ing opponents
• Struggles to kill
• Poor recovery

• Predictable recovery route
• Lack of good Out of Shield Options
• Light, and easy to KO
Data pulled from Game8, UltimateFrameData, and SmashWiki
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