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Diddy Kong vs Inkling

Diddy Kong

Compare SSBU Fighter Stats


Diddy Kong


Diddy Kong ssbu flair
Inkling ssbu flair
Bottom Fighter
Top Fighter
Weight (Units)61/89 (90 units)48/89 (94 units)
Walk Speed12/89 (1.313)40/89 (1.134)
Run Speed21/89 (2.006)25/89 (1.925)
Dash Speed18/89 (2.090)17/89 (2.118)
Air Speed75/89 (0.924)14/89 (1.208)
Shield Grab (F)36/89 (Frame 11)57/89 (Frame 12)
OoS 1
Frame 4
Z-Drop Banana
Frame 9
Nair/Up Smash
OoS 2
Frame 5
Up Smash
Frame 10
OoS 3
Frame 7
Banana Throw (F)
Frame 12
Up B/Grab
Fall Speed24/89 (1.750)48/89 (1.580)
Fast Fall Speed24/89 (2.800)45/89 (2.528)
Gravity13/89 (0.125)54/89 (0.087)
Air Acceleration70/89 (0.050)31/89 (0.080)
Short Hop5/89 (19.900)16/89 (17.540)
Full Jump5/89 (41.210)39/89 (33.000)
Air Jump11/89 (41.210)22/89 (36.330)
SpecialCrouch Walk, Wall Jump, Wall ClingCrouch Walk, Wall Jump
• Access to Banana, one of the best neutral tools (which can be thrown from shield)
• Great mobility and frame data
• Small size makes him hard to hit
• Side Special makes recovering from ledge and landing much easier

• Several good poking tools (Down Special/FAir/BAir)
• Can bury opponents with Roller to KO
• Very fast movement, and crouches when dashing, allowing them to dodge moves
• Excellent frame data
• Very good recovery
• Struggles to kill
• Poor recovery

• Keeping an eye on the ink tank can be challenging
• Often struggles to kill
Data pulled from Game8, UltimateFrameData, and SmashWiki
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