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Diddy Kong vs Lucina

Diddy Kong

Compare SSBU Fighter Stats


Diddy Kong


Diddy Kong ssbu flair
Lucina ssbu flair
Bottom Fighter
Top Fighter
Weight (Units)61/89 (90 units)61/89 (90 units)
Walk Speed12/89 (1.313)1/89 (1.575)
Run Speed21/89 (2.006)23/89 (1.964)
Dash Speed18/89 (2.090)6/89 (2.255)
Air Speed75/89 (0.924)41/89 (1.071)
Shield Grab (F)36/89 (Frame 11)1/89 (Frame 10)
OoS 1
Frame 4
Z-Drop Banana
Frame 5
Up B
OoS 2
Frame 5
Up Smash
Frame 9
OoS 3
Frame 7
Banana Throw (F)
Frame 10
Fall Speed24/89 (1.750)48/89 (1.580)
Fast Fall Speed24/89 (2.800)45/89 (2.528)
Gravity13/89 (0.125)75/89 (0.075)
Air Acceleration70/89 (0.050)31/89 (0.080)
Short Hop5/89 (19.900)39/89 (16.260)
Full Jump5/89 (41.210)33/89 (33.660)
Air Jump11/89 (41.210)40/89 (33.660)
SpecialCrouch Walk, Wall Jump, Wall ClingNone
• Access to Banana, one of the best neutral tools (which can be thrown from shield)
• Great mobility and frame data
• Small size makes him hard to hit
• Side Special makes recovering from ledge and landing much easier

• Each one of her attacks is useful in some capacity
• Several attacks for taking stocks (FSmash, Side B, and Bair)
• Excellent recovery (Up B)
• Very good at edgeguarding (Fair, Bair, Counter)
• Quick mobility
• Very good range and great neutral
• Struggles to kill
• Poor recovery

• Floaty with poor air mobility, and struggles to land
• Spacing can be difficult against certain characters
Data pulled from Game8, UltimateFrameData, and SmashWiki
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