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Diddy Kong vs Mii Gunner

Diddy Kong
vs
Mii Gunner

Compare SSBU Fighter Stats

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Diddy Kong

Mii Gunner

Diddy Kong ssbu flair
Mii Gunner ssbu flair
Bottom Fighter
Top Fighter
Weight (Units)61/89 (90 units)22/89 (104 units)
Walk Speed12/89 (1.313)56/89 (1.000)
Run Speed21/89 (2.006)85/89 (1.370)
Dash Speed18/89 (2.090)84/89 (1.630)
Air Speed75/89 (0.924)74/89 (0.930)
Shield Grab (F)36/89 (Frame 11)1/89 (Frame 10)
OoS 1
Frame 4
Z-Drop Banana
Frame 6
Up B (#2)/Down B (#1/Air)
OoS 2
Frame 5
Up Smash
Frame 10
Down B (#3/Air)/Grab
OoS 3
Frame 7
Banana Throw (F)
Frame 11
Up Smash
Fall Speed24/89 (1.750)65/89 (1.450)
Fast Fall Speed24/89 (2.800)63/89 (2.320)
Gravity13/89 (0.125)34/89 (0.098)
Air Acceleration70/89 (0.050)68/89 (0.053)
Jumps22
Short Hop5/89 (19.900)64/89 (14.600)
Full Jump5/89 (41.210)60/89 (30.900)
Air Jump11/89 (41.210)54/89 (32.300)
SpecialCrouch Walk, Wall Jump, Wall ClingWall Jump
Strengths
• Access to Banana, one of the best neutral tools (which can be thrown from shield)
• Great mobility and frame data
• Small size makes him hard to hit
• Side Special makes recovering from ledge and landing much easier

• Long range on moves
• Possesses many powerful projectiles for zoning
• Player can freely choose specials
Weaknesses
• Struggles to kill
• Poor recovery

• Mediocre recovery options
• Poor frame data, struggles up close
• Easily comboed
Data pulled from Game8, UltimateFrameData, and SmashWiki
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