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Diddy Kong vs Palutena

Diddy Kong

Compare SSBU Fighter Stats


Diddy Kong


Diddy Kong ssbu flair
Palutena ssbu flair
Bottom Fighter
Top Fighter
Weight (Units)61/89 (90 units)59/89 (91 units)
Walk Speed12/89 (1.313)17/89 (1.271)
Run Speed21/89 (2.006)17/89 (2.077)
Dash Speed18/89 (2.090)24/89 (2.035)
Air Speed75/89 (0.924)58/89 (1.000)
Shield Grab (F)36/89 (Frame 11)36/89 (Frame 11)
OoS 1
Frame 4
Z-Drop Banana
Frame 8
OoS 2
Frame 5
Up Smash
Frame 11
OoS 3
Frame 7
Banana Throw (F)
Frame 12
Fall Speed24/89 (1.750)53/89 (1.550)
Fast Fall Speed24/89 (2.800)51/89 (2.480)
Gravity13/89 (0.125)15/89 (0.120)
Air Acceleration70/89 (0.050)5/89 (0.115)
Short Hop5/89 (19.900)22/89 (17.300)
Full Jump5/89 (41.210)18/89 (35.900)
Air Jump11/89 (41.210)25/89 (35.900)
SpecialCrouch Walk, Wall Jump, Wall ClingNone
• Access to Banana, one of the best neutral tools (which can be thrown from shield)
• Great mobility and frame data
• Small size makes him hard to hit
• Side Special makes recovering from ledge and landing much easier

• Excellent air and ground mobility
• Great range, thanks to her staff and specials (neutral B and side B)
• Very powerful aerials (Nair in particular)
• Enormous grab, with decently strong grab game
• Hard to edge guard, thanks to her teleport recovery.
• Reflector that doubles as a counter
• Struggles to kill
• Poor recovery

• Poor OOS options
• Sometimes struggles to take stocks, at least until higher percents
• Lacks fast and safe ground options
Data pulled from Game8, UltimateFrameData, and SmashWiki
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