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Diddy Kong vs Rosalina & Luma

Diddy Kong
Rosalina & Luma

Compare SSBU Fighter Stats


Diddy Kong

Rosalina & Luma

Diddy Kong ssbu flair
Rosalina & Luma ssbu flair
Bottom Fighter
Top Fighter
Weight (Units)61/89 (90 units)74/89 (82 units)
Walk Speed12/89 (1.313)39/89 (1.138)
Run Speed21/89 (2.006)35/89 (1.795)
Dash Speed18/89 (2.090)24/89 (2.035)
Air Speed75/89 (0.924)43/89 (1.050)
Shield Grab (F)36/89 (Frame 11)36/89 (Frame 11)
OoS 1
Frame 4
Z-Drop Banana
Frame 8
Up Smash
OoS 2
Frame 5
Up Smash
Frame 9
Uair (Luma)
OoS 3
Frame 7
Banana Throw (F)
Frame 10
Nair (Luma)
Fall Speed24/89 (1.750)86/89 (1.200)
Fast Fall Speed24/89 (2.800)86/89 (1.920)
Gravity13/89 (0.125)88/89 (0.062)
Air Acceleration70/89 (0.050)6/89 (0.110)
Short Hop5/89 (19.900)6/89 (19.370)
Full Jump5/89 (41.210)6/89 (40.000)
Air Jump11/89 (41.210)12/89 (40.000)
SpecialCrouch Walk, Wall Jump, Wall ClingCrouch Walk
• Access to Banana, one of the best neutral tools (which can be thrown from shield)
• Great mobility and frame data
• Small size makes him hard to hit
• Side Special makes recovering from ledge and landing much easier

• Luma gives her great range and allows for defensive play
• Good distance on her recovery (Up Special)
• Good at edgeguarding (with the help of Luma)
• Powerful up aerial, which is good against opponents in disadvantage
• Struggles to kill
• Poor recovery

• Tall body, which is easy to hit
• Light weight and gets KO'ed early
• Somewhat easily edgeguarded, due to predictable recovery with no hitbox
• Very vulnerable without Luma
• Floaty and struggles in disadvantage
Data pulled from Game8, UltimateFrameData, and SmashWiki
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