HomeGSP PostsFighter Comparison Chart

Diddy Kong vs Roy

Diddy Kong

Compare SSBU Fighter Stats


Diddy Kong


Diddy Kong ssbu flair
Roy ssbu flair
Bottom Fighter
Top Fighter
Weight (Units)61/89 (90 units)44/89 (95 units)
Walk Speed12/89 (1.313)27/89 (1.208)
Run Speed21/89 (2.006)14/89 (2.145)
Dash Speed18/89 (2.090)12/89 (2.200)
Air Speed75/89 (0.924)5/89 (1.302)
Shield Grab (F)36/89 (Frame 11)36/89 (Frame 11)
OoS 1
Frame 4
Z-Drop Banana
Frame 8
OoS 2
Frame 5
Up Smash
Frame 9
Nair/Up B
OoS 3
Frame 7
Banana Throw (F)
Frame 11
Fall Speed24/89 (1.750)13/89 (1.800)
Fast Fall Speed24/89 (2.800)13/89 (2.880)
Gravity13/89 (0.125)21/89 (0.114)
Air Acceleration70/89 (0.050)70/89 (0.050)
Short Hop5/89 (19.900)78/89 (13.000)
Full Jump5/89 (41.210)58/89 (30.970)
Air Jump11/89 (41.210)75/89 (28.000)
SpecialCrouch Walk, Wall Jump, Wall ClingNone
• Access to Banana, one of the best neutral tools (which can be thrown from shield)
• Great mobility and frame data
• Small size makes him hard to hit
• Side Special makes recovering from ledge and landing much easier

• Very quick movement speed
• Sweetspots on the hilt of sword attacks deal extra damage and knockback
• Very high air speed
• Good horizontal distance in his recovery
• Struggles to kill
• Poor recovery

• Recovery is a bit predictable and easy to exploit
• Somewhat poor range for a sword character
• Gets comboed very easily
Data pulled from Game8, UltimateFrameData, and SmashWiki
Copyright © 2022 - EliteGSP.com by Dylan S. (Hotrod08)
Have any stat suggestions to add, or want to email me? admin@elitegsp.com