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Diddy Kong vs Sonic

Diddy Kong
vs
Sonic

Compare SSBU Fighter Stats

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Diddy Kong

Sonic

Diddy Kong ssbu flair
Sonic ssbu flair
Bottom Fighter
Top Fighter
Weight (Units)61/89 (90 units)70/89 (86 units)
Walk Speed12/89 (1.313)7/89 (1.444)
Run Speed21/89 (2.006)1/89 (3.850)
Dash Speed18/89 (2.090)4/89 (2.310)
Air Speed75/89 (0.924)14/89 (1.208)
Shield Grab (F)36/89 (Frame 11)36/89 (Frame 11)
OoS 1
Frame 4
Z-Drop Banana
Frame 3
Up B
OoS 2
Frame 5
Up Smash
Frame 8
Fair/Uair
OoS 3
Frame 7
Banana Throw (F)
Frame 9
Nair
Fall Speed24/89 (1.750)33/89 (1.650)
Fast Fall Speed24/89 (2.800)34/89 (2.640)
Gravity13/89 (0.125)45/89 (0.090)
Air Acceleration70/89 (0.050)70/89 (0.050)
Jumps22
Short Hop5/89 (19.900)30/89 (16.890)
Full Jump5/89 (41.210)22/89 (35.000)
Air Jump11/89 (41.210)31/89 (35.000)
SpecialCrouch Walk, Wall Jump, Wall ClingWall Jump
Strengths
• Access to Banana, one of the best neutral tools (which can be thrown from shield)
• Great mobility and frame data
• Small size makes him hard to hit
• Side Special makes recovering from ledge and landing much easier

• Extremely fast
• Powerful and large forward smash
• Excellent vertical recovery power (↑+ B)
• Great at edgeguarding
Weaknesses
• Struggles to kill
• Poor recovery

• Struggles to KO
• Cannot cross up shields
• Lacks a projectile
Data pulled from Game8, UltimateFrameData, and SmashWiki
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