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Diddy Kong vs Steve

Diddy Kong
vs
Steve

Compare SSBU Fighter Stats

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Diddy Kong

Steve

Diddy Kong ssbu flair
Steve ssbu flair
Bottom Fighter
Top Fighter
Weight (Units)61/89 (90 units)53/89 (92 units)
Walk Speed12/89 (1.313)78/89 (0.850)
Run Speed21/89 (2.006)80/89 (1.450)
Dash Speed18/89 (2.090)88/89 (1.450)
Air Speed75/89 (0.924)83/89 (0.860)
Shield Grab (F)36/89 (Frame 11)81/89 (Frame 17)
OoS 1
Frame 4
Z-Drop Banana
Frame 7
Nair/Uair/SH Fair/SH Bair
OoS 2
Frame 5
Up Smash
Frame 8
Up Smash
OoS 3
Frame 7
Banana Throw (F)
Frame 11
Fair
Fall Speed24/89 (1.750)67/89 (1.420)
Fast Fall Speed24/89 (2.800)65/89 (2.272)
Gravity13/89 (0.125)81/89 (0.070)
Air Acceleration70/89 (0.050)70/89 (0.050)
Jumps22
Short Hop5/89 (19.900)88/89 (10.000)
Full Jump5/89 (41.210)89/89 (16.500)
Air Jump11/89 (41.210)86/89 (22.500)
SpecialCrouch Walk, Wall Jump, Wall ClingNone
Strengths
• Access to Banana, one of the best neutral tools (which can be thrown from shield)
• Great mobility and frame data
• Small size makes him hard to hit
• Side Special makes recovering from ledge and landing much easier

• Good combos for racking damage
• Good at edgeguarding and ledgetrapping
• Can mix up his landing by using blocks
• Access to several powerful moves for Koing
Weaknesses
• Struggles to kill
• Poor recovery

• Very short jump
• Poor recovery
• Lack of range
• Struggles against zoners and camping
Data pulled from Game8, UltimateFrameData, and SmashWiki
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