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Diddy Kong vs Toon Link

Diddy Kong
Toon Link

Compare SSBU Fighter Stats


Diddy Kong

Toon Link

Diddy Kong ssbu flair
Toon Link ssbu flair
Bottom Fighter
Top Fighter
Weight (Units)61/89 (90 units)59/89 (91 units)
Walk Speed12/89 (1.313)15/89 (1.288)
Run Speed21/89 (2.006)27/89 (1.906)
Dash Speed18/89 (2.090)43/89 (1.914)
Air Speed75/89 (0.924)43/89 (1.050)
Shield Grab (F)36/89 (Frame 11)76/89 (Frame 16)
OoS 1
Frame 4
Z-Drop Banana
Frame 6
Up B
OoS 2
Frame 5
Up Smash
Frame 8
Bomb Throw (F)
OoS 3
Frame 7
Banana Throw (F)
Frame 9
Fall Speed24/89 (1.750)68/89 (1.380)
Fast Fall Speed24/89 (2.800)68/89 (2.208)
Gravity13/89 (0.125)65/89 (0.081)
Air Acceleration70/89 (0.050)21/89 (0.090)
Short Hop5/89 (19.900)38/89 (16.320)
Full Jump5/89 (41.210)32/89 (33.800)
Air Jump11/89 (41.210)38/89 (33.800)
SpecialCrouch Walk, Wall Jump, Wall ClingWall Jump, Tether
• Access to Banana, one of the best neutral tools (which can be thrown from shield)
• Great mobility and frame data
• Small size makes him hard to hit
• Side Special makes recovering from ledge and landing much easier

• Excellent at zoning (→+B, ↓+B, B)
• Lots of power on his attacks
• Several attacks for consistent KOs (Smashes / Fair, and Bair)
• Very high mobility
• Struggles to kill
• Poor recovery

• Struggles against swordies and characters who can outrange him
• Mediocre grab game (slow start-up and limited follow-ups)
• Easily edgeguarded
• Poor disadvantage due to low falling speed
Data pulled from Game8, UltimateFrameData, and SmashWiki
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