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Diddy Kong vs Villager

Diddy Kong
vs
Villager

Compare SSBU Fighter Stats

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Diddy Kong

Villager

Diddy Kong ssbu flair
Villager ssbu flair
Bottom Fighter
Top Fighter
Weight (Units)61/89 (90 units)53/89 (92 units)
Walk Speed12/89 (1.313)50/89 (1.092)
Run Speed21/89 (2.006)83/89 (1.397)
Dash Speed18/89 (2.090)61/89 (1.815)
Air Speed75/89 (0.924)61/89 (0.987)
Shield Grab (F)36/89 (Frame 11)83/89 (Frame 18)
OoS 1
Frame 4
Z-Drop Banana
Frame 6
Nair
OoS 2
Frame 5
Up Smash
Frame 9
Uair/Down B (Air)
OoS 3
Frame 7
Banana Throw (F)
Frame 12
Up Smash/Neutral B (Air)
Fall Speed24/89 (1.750)77/89 (1.320)
Fast Fall Speed24/89 (2.800)77/89 (2.112)
Gravity13/89 (0.125)71/89 (0.078)
Air Acceleration70/89 (0.050)58/89 (0.060)
Jumps22
Short Hop5/89 (19.900)49/89 (15.690)
Full Jump5/89 (41.210)45/89 (32.500)
Air Jump11/89 (41.210)51/89 (32.500)
SpecialCrouch Walk, Wall Jump, Wall ClingWall Jump
Strengths
• Access to Banana, one of the best neutral tools (which can be thrown from shield)
• Great mobility and frame data
• Small size makes him hard to hit
• Side Special makes recovering from ledge and landing much easier

• Several projectiles for zoning opponents (Forward / Back Aerial, Side Special)
• Can Porcket projectiles to hold on to them or reuse them
• Good aerial game, and edgeguarding ability (Forward Smash / Aerials)
• Great recovery
Weaknesses
• Struggles to kill
• Poor recovery

• Slow mobility, which makes close range combat difficult
• Struggles to KO
• Slow grab
Data pulled from Game8, UltimateFrameData, and SmashWiki
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