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Diddy Kong vs Yoshi

Diddy Kong

Compare SSBU Fighter Stats


Diddy Kong


Diddy Kong ssbu flair
Yoshi ssbu flair
Bottom Fighter
Top Fighter
Weight (Units)61/89 (90 units)22/89 (104 units)
Walk Speed12/89 (1.313)27/89 (1.208)
Run Speed21/89 (2.006)19/89 (2.046)
Dash Speed18/89 (2.090)29/89 (1.980)
Air Speed75/89 (0.924)2/89 (1.344)
Shield Grab (F)36/89 (Frame 11)83/89 (Frame 18)
OoS 1
Frame 4
Z-Drop Banana
Frame 6
OoS 2
Frame 5
Up Smash
Frame 8
OoS 3
Frame 7
Banana Throw (F)
Frame 11
Up Smash
Fall Speed24/89 (1.750)83/89 (1.290)
Fast Fall Speed24/89 (2.800)83/89 (2.064)
Gravity13/89 (0.125)68/89 (0.080)
Air Acceleration70/89 (0.050)14/89 (0.098)
Short Hop5/89 (19.900)67/89 (14.430)
Full Jump5/89 (41.210)17/89 (36.090)
Air Jump11/89 (41.210)2/89 (51.560)
SpecialCrouch Walk, Wall Jump, Wall ClingCrouch Walk
• Access to Banana, one of the best neutral tools (which can be thrown from shield)
• Great mobility and frame data
• Small size makes him hard to hit
• Side Special makes recovering from ledge and landing much easier

• Great mobilitiy (particularly in the air)
• Very powerful F-air, which is easy to hit
• Moves are easy to combo into each other
• Useful projectile in Egg Throw (↑+B)
• Very high double jump, which has super armor
• Immune to shield pokes thanks to his unique egg shield
• Struggles to kill
• Poor recovery

• Grab animation is very slow
• Recovery has very poor vertical distance
• Slow fall speed makes him prone to juggling
• Struggles to approach opponents with superior range
Data pulled from Game8, UltimateFrameData, and SmashWiki
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