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Diddy Kong vs Young Link

Diddy Kong
vs
Young Link

Compare SSBU Fighter Stats

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Diddy Kong

Young Link

Diddy Kong ssbu flair
Young Link ssbu flair
Bottom Fighter
Top Fighter
Weight (Units)61/89 (90 units)66/89 (88 units)
Walk Speed12/89 (1.313)18/89 (1.260)
Run Speed21/89 (2.006)41/89 (1.749)
Dash Speed18/89 (2.090)18/89 (2.090)
Air Speed75/89 (0.924)64/89 (0.966)
Shield Grab (F)36/89 (Frame 11)76/89 (Frame 16)
OoS 1
Frame 4
Z-Drop Banana
Frame 7
Nair
OoS 2
Frame 5
Up Smash
Frame 8
Uair
OoS 3
Frame 7
Banana Throw (F)
Frame 9
Up B/Bomb Throw/Bair
Fall Speed24/89 (1.750)13/89 (1.800)
Fast Fall Speed24/89 (2.800)13/89 (2.880)
Gravity13/89 (0.125)38/89 (0.096)
Air Acceleration70/89 (0.050)58/89 (0.060)
Jumps22
Short Hop5/89 (19.900)39/89 (16.260)
Full Jump5/89 (41.210)33/89 (33.660)
Air Jump11/89 (41.210)40/89 (33.660)
SpecialCrouch Walk, Wall Jump, Wall ClingWall Jump, Tether
Strengths
• Access to Banana, one of the best neutral tools (which can be thrown from shield)
• Great mobility and frame data
• Small size makes him hard to hit
• Side Special makes recovering from ledge and landing much easier

• Excellent at zoning (→+B, ↓+B, B)
• Fast movement
• Can sometimes get out of combos or dodge attacks thanks to his small size
• Very little lag to many of his attacks
Weaknesses
• Struggles to kill
• Poor recovery

• Struggles against swordies and characters who can outrange him
• Mediocre grab game (slow start-up and limited follow-ups)
• Mediocre recovery (can be gimped or edge guarded)
• Doesn't take stocks until very high percents
Data pulled from Game8, UltimateFrameData, and SmashWiki
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