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Diddy Kong vs Zero Suit Samus

Diddy Kong
vs
Zero Suit Samus

Compare SSBU Fighter Stats

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Diddy Kong

Zero Suit Samus

Diddy Kong ssbu flair
Zero Suit Samus ssbu flair
Bottom Fighter
Top Fighter
Weight (Units)61/89 (90 units)77/89 (80 units)
Walk Speed12/89 (1.313)5/89 (1.470)
Run Speed21/89 (2.006)7/89 (2.310)
Dash Speed18/89 (2.090)2/89 (2.420)
Air Speed75/89 (0.924)10/89 (1.260)
Shield Grab (F)36/89 (Frame 11)74/89 (Frame 15)
OoS 1
Frame 4
Z-Drop Banana
Frame 6
Up B
OoS 2
Frame 5
Up Smash
Frame 9
Fair/Uair
OoS 3
Frame 7
Banana Throw (F)
Frame 10
Up Smash
Fall Speed24/89 (1.750)27/89 (1.700)
Fast Fall Speed24/89 (2.800)28/89 (2.720)
Gravity13/89 (0.125)15/89 (0.120)
Air Acceleration70/89 (0.050)16/89 (0.095)
Jumps22
Short Hop5/89 (19.900)2/89 (21.350)
Full Jump5/89 (41.210)3/89 (44.500)
Air Jump11/89 (41.210)7/89 (44.200)
SpecialCrouch Walk, Wall Jump, Wall ClingCrouch Walk, Wall Jump, Tether
Strengths
• Access to Banana, one of the best neutral tools (which can be thrown from shield)
• Great mobility and frame data
• Small size makes him hard to hit
• Side Special makes recovering from ledge and landing much easier

• Several recovery options to choose from (Up B, Down B, Side B)
• Great at edgeguarding (Forward Aerial, Back Aerial)
• Extremely quick
• Can paralyze and bury opponents to set up for follow-ups (B, Down B, Down Smash)
• Very good at snuffing out opponents' landings
Weaknesses
• Struggles to kill
• Poor recovery

• Mediocre grab game
• Endlag on her Specials (B, Side B, Up B)
• Sometimes struggles to kill
Data pulled from Game8, UltimateFrameData, and SmashWiki
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