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Donkey Kong vs Duck Hunt

Donkey Kong
Duck Hunt

Compare SSBU Fighter Stats


Donkey Kong

Duck Hunt

Donkey Kong ssbu flair
Duck Hunt ssbu flair
Bottom Fighter
Top Fighter
Weight (Units)3/89 (127 units)70/89 (86 units)
Walk Speed10/89 (1.365)26/89 (1.213)
Run Speed29/89 (1.873)36/89 (1.793)
Dash Speed18/89 (2.090)71/89 (1.760)
Air Speed14/89 (1.208)21/89 (1.155)
Shield Grab (F)57/89 (Frame 12)1/89 (Frame 10)
OoS 1
Frame 7
Up B (Air)
Frame 9
OoS 2
Frame 9
Frame 10
OoS 3
Frame 10
Frame 12
Up Smash
Fall Speed39/89 (1.630)33/89 (1.650)
Fast Fall Speed40/89 (2.608)34/89 (2.640)
Gravity57/89 (0.085)74/89 (0.076)
Air Acceleration58/89 (0.060)31/89 (0.080)
Short Hop22/89 (17.300)35/89 (16.480)
Full Jump29/89 (34.000)29/89 (34.000)
Air Jump27/89 (35.500)38/89 (33.800)
SpecialNoneCrouch Walk, Wall Jump
• Good range on his attacks
• Very powerful hitboxes, which often take priority over opponents' attacks
• Decent horizontal movement in his recovery (Up Special)
• Great grab game, allowing him to use cargo throws and get early KOs on opponents
• Moves have high knockback for finishing stocks
• Access to several spikes

• Powerful aerial attacks and smashes
• Excellent at zoning out opponents with their many projectiles
• High damage output
• Terrible vertical recovery
• Struggles when getting comboed, and cannot deal with projectiles
• Poor frame data, and lack of approach options

• Predictable recovery makes them somewhat easy to edgeguard
• Struggles to KO early
• Struggles at close range
Data pulled from Game8, UltimateFrameData, and SmashWiki
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