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Donkey Kong vs Duck Hunt

Donkey Kong
vs
Duck Hunt

Compare SSBU Fighter Stats

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Donkey Kong

Duck Hunt

Donkey Kong ssbu flair
Duck Hunt ssbu flair
Bottom Fighter
Top Fighter
Weight (Units)3/89 (127 units)70/89 (86 units)
Walk Speed10/89 (1.365)26/89 (1.213)
Run Speed29/89 (1.873)36/89 (1.793)
Dash Speed18/89 (2.090)71/89 (1.760)
Air Speed14/89 (1.208)21/89 (1.155)
Shield Grab (F)57/89 (Frame 12)1/89 (Frame 10)
OoS 1
Frame 7
Up B (Air)
Frame 9
Nair/Uair
OoS 2
Frame 9
Uair
Frame 10
Fair/Bair/Grab
OoS 3
Frame 10
Bair
Frame 12
Up Smash
Fall Speed39/89 (1.630)33/89 (1.650)
Fast Fall Speed40/89 (2.608)34/89 (2.640)
Gravity57/89 (0.085)74/89 (0.076)
Air Acceleration58/89 (0.060)31/89 (0.080)
Jumps22
Short Hop22/89 (17.300)35/89 (16.480)
Full Jump29/89 (34.000)29/89 (34.000)
Air Jump27/89 (35.500)38/89 (33.800)
SpecialNoneCrouch Walk, Wall Jump
Strengths
• Good range on his attacks
• Very powerful hitboxes, which often take priority over opponents' attacks
• Decent horizontal movement in his recovery (Up Special)
• Great grab game, allowing him to use cargo throws and get early KOs on opponents
• Moves have high knockback for finishing stocks
• Access to several spikes

• Powerful aerial attacks and smashes
• Excellent at zoning out opponents with their many projectiles
• High damage output
Weaknesses
• Terrible vertical recovery
• Struggles when getting comboed, and cannot deal with projectiles
• Poor frame data, and lack of approach options

• Predictable recovery makes them somewhat easy to edgeguard
• Struggles to KO early
• Struggles at close range
Data pulled from Game8, UltimateFrameData, and SmashWiki
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