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Donkey Kong vs Greninja

Donkey Kong
vs
Greninja

Compare SSBU Fighter Stats

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Donkey Kong

Greninja

Donkey Kong ssbu flair
Greninja ssbu flair
Bottom Fighter
Top Fighter
Weight (Units)3/89 (127 units)66/89 (88 units)
Walk Speed10/89 (1.365)4/89 (1.502)
Run Speed29/89 (1.873)8/89 (2.288)
Dash Speed18/89 (2.090)14/89 (2.178)
Air Speed14/89 (1.208)11/89 (1.239)
Shield Grab (F)57/89 (Frame 12)70/89 (Frame 14)
OoS 1
Frame 7
Up B (Air)
Frame 8
Bair
OoS 2
Frame 9
Uair
Frame 10
Uair
OoS 3
Frame 10
Bair
Frame 12
Up Smash
Fall Speed39/89 (1.630)9/89 (1.850)
Fast Fall Speed40/89 (2.608)9/89 (2.960)
Gravity57/89 (0.085)3/89 (0.180)
Air Acceleration58/89 (0.060)31/89 (0.080)
Jumps22
Short Hop22/89 (17.300)1/89 (22.110)
Full Jump29/89 (34.000)2/89 (46.000)
Air Jump27/89 (35.500)5/89 (46.000)
SpecialNoneCrouch Walk, Wall Jump, Wall Cling
Strengths
• Good range on his attacks
• Very powerful hitboxes, which often take priority over opponents' attacks
• Decent horizontal movement in his recovery (Up Special)
• Great grab game, allowing him to use cargo throws and get early KOs on opponents
• Moves have high knockback for finishing stocks
• Access to several spikes

• Very good mobility
• Powerful vertical recovery (Up Special)
• Access to a projectile, which can be charged to increase power (neutral B)
• Access to a variety of combos
• Has several moves for KO'ing opponents
Weaknesses
• Terrible vertical recovery
• Struggles when getting comboed, and cannot deal with projectiles
• Poor frame data, and lack of approach options

• Predictable recovery route
• Lack of good Out of Shield Options
• Light, and easy to KO
Data pulled from Game8, UltimateFrameData, and SmashWiki
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