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Donkey Kong vs Inkling

Donkey Kong

Compare SSBU Fighter Stats


Donkey Kong


Donkey Kong ssbu flair
Inkling ssbu flair
Bottom Fighter
Top Fighter
Weight (Units)3/89 (127 units)48/89 (94 units)
Walk Speed10/89 (1.365)40/89 (1.134)
Run Speed29/89 (1.873)25/89 (1.925)
Dash Speed18/89 (2.090)17/89 (2.118)
Air Speed14/89 (1.208)14/89 (1.208)
Shield Grab (F)57/89 (Frame 12)57/89 (Frame 12)
OoS 1
Frame 7
Up B (Air)
Frame 9
Nair/Up Smash
OoS 2
Frame 9
Frame 10
OoS 3
Frame 10
Frame 12
Up B/Grab
Fall Speed39/89 (1.630)48/89 (1.580)
Fast Fall Speed40/89 (2.608)45/89 (2.528)
Gravity57/89 (0.085)54/89 (0.087)
Air Acceleration58/89 (0.060)31/89 (0.080)
Short Hop22/89 (17.300)16/89 (17.540)
Full Jump29/89 (34.000)39/89 (33.000)
Air Jump27/89 (35.500)22/89 (36.330)
SpecialNoneCrouch Walk, Wall Jump
• Good range on his attacks
• Very powerful hitboxes, which often take priority over opponents' attacks
• Decent horizontal movement in his recovery (Up Special)
• Great grab game, allowing him to use cargo throws and get early KOs on opponents
• Moves have high knockback for finishing stocks
• Access to several spikes

• Several good poking tools (Down Special/FAir/BAir)
• Can bury opponents with Roller to KO
• Very fast movement, and crouches when dashing, allowing them to dodge moves
• Excellent frame data
• Very good recovery
• Terrible vertical recovery
• Struggles when getting comboed, and cannot deal with projectiles
• Poor frame data, and lack of approach options

• Keeping an eye on the ink tank can be challenging
• Often struggles to kill
Data pulled from Game8, UltimateFrameData, and SmashWiki
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