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Donkey Kong vs Piranha Plant

Donkey Kong
Piranha Plant

Compare SSBU Fighter Stats


Donkey Kong

Piranha Plant

Donkey Kong ssbu flair
Piranha Plant ssbu flair
Bottom Fighter
Top Fighter
Weight (Units)3/89 (127 units)9/89 (112 units)
Walk Speed10/89 (1.365)83/89 (0.760)
Run Speed29/89 (1.873)44/89 (1.720)
Dash Speed18/89 (2.090)60/89 (1.820)
Air Speed14/89 (1.208)58/89 (1.000)
Shield Grab (F)57/89 (Frame 12)1/89 (Frame 10)
OoS 1
Frame 7
Up B (Air)
Frame 10
OoS 2
Frame 9
Frame 11
OoS 3
Frame 10
Frame 12
Dair/Bair/Up Smash
Fall Speed39/89 (1.630)2/89 (1.950)
Fast Fall Speed40/89 (2.608)27/89 (2.730)
Gravity57/89 (0.085)5/89 (0.140)
Air Acceleration58/89 (0.060)58/89 (0.060)
Short Hop22/89 (17.300)18/89 (17.500)
Full Jump29/89 (34.000)11/89 (37.400)
Air Jump27/89 (35.500)15/89 (38.520)
• Good range on his attacks
• Very powerful hitboxes, which often take priority over opponents' attacks
• Decent horizontal movement in his recovery (Up Special)
• Great grab game, allowing him to use cargo throws and get early KOs on opponents
• Moves have high knockback for finishing stocks
• Access to several spikes

• Heavyweight and high endurance
• Neutral B is great for edgeguarding
• Has a kill throw in Up Throw
• Very powerful Out of Shield option in up smash
• Terrible vertical recovery
• Struggles when getting comboed, and cannot deal with projectiles
• Poor frame data, and lack of approach options

• Very poor mobility
• Significant landing lag on aerials
• Poor range on most attacks
Data pulled from Game8, UltimateFrameData, and SmashWiki
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