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Donkey Kong vs Shulk

Donkey Kong
vs
Shulk

Compare SSBU Fighter Stats

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Donkey Kong

Shulk

Donkey Kong ssbu flair
Shulk ssbu flair
Bottom Fighter
Top Fighter
Weight (Units)3/89 (127 units)37/89 (97 units)
Walk Speed10/89 (1.365)35/89 (1.155)
Run Speed29/89 (1.873)48/89 (1.672)
Dash Speed18/89 (2.090)50/89 (1.870)
Air Speed14/89 (1.208)32/89 (1.113)
Shield Grab (F)57/89 (Frame 12)36/89 (Frame 11)
OoS 1
Frame 7
Up B (Air)
Frame 10
Up B
OoS 2
Frame 9
Uair
Frame 11
Grab
OoS 3
Frame 10
Bair
Frame 16
Nair/Jab
Fall Speed39/89 (1.630)48/89 (1.580)
Fast Fall Speed40/89 (2.608)45/89 (2.528)
Gravity57/89 (0.085)34/89 (0.098)
Air Acceleration58/89 (0.060)70/89 (0.050)
Jumps22
Short Hop22/89 (17.300)31/89 (16.800)
Full Jump29/89 (34.000)36/89 (33.500)
Air Jump27/89 (35.500)43/89 (33.500)
SpecialNoneNone
Strengths
• Good range on his attacks
• Very powerful hitboxes, which often take priority over opponents' attacks
• Decent horizontal movement in his recovery (Up Special)
• Great grab game, allowing him to use cargo throws and get early KOs on opponents
• Moves have high knockback for finishing stocks
• Access to several spikes

• Monado Arts allow him to change attributes
• Extremely long reach on his sword
• Smash gives him some of the best knockback in the game
• Shield allows him to escape combos
Weaknesses
• Terrible vertical recovery
• Struggles when getting comboed, and cannot deal with projectiles
• Poor frame data, and lack of approach options

• Monado Arts are very high execution
• Easily edgeguarded
• Poor frame data
• Can struggle to land
Data pulled from Game8, UltimateFrameData, and SmashWiki
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